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总时数 53.0 小时
I played the original spyro games when they came out (including the god awful reboot where sparx talked and spyro was edgy) and I have to say this game was a fantastic remake, silky smooth performance, comfortable to control on mouse and keyboard (with the exception of the skateboard in Year Of The Dragon but that was kinda jank in the original too).

While this review is undoubtedly rose tinted by the rainy weekends I spent inside playing the originals while growing up back in Ireland (and the small crush I had on Elora so seeing her again was nice and a reminder that I once had a crush on an anthropomorphic deer girl but let's not focus on that).

revisiting it a decade later and now studying game design at university I must admit it still holds up to modern platformer standards, Spyro's movement is solid without feeling too floaty even when flying/gliding giving Spyro a nice weight that remains consistent across all 3 games and the dynamic sounds added to this remake only serve to add depth to the music and is completely optional so you can turn it off if you want a more authentic experience. Overall it's very clear with what it wants the player to do but doesn't hold your hand too much and lets players explore the world and use their intuition in regards to secrets and progression.

I've since 100% this game on steam and gotten the max percentages in each of the games but this game is something i'll definitely revisit when i'm feeling nostalgic on rainy days. With no need to play the originals I'd recommend this to anyone who enjoys a solid 3D platformer that controls well on both keyboard/mouse and controller
发布于 2020 年 2 月 14 日。
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总时数 82.8 小时 (评测时 24.1 小时)
抢先体验版本评测
SteelRaven has been updating this game for the past 2 years and it shows, more maps, a conquest mode, community mod support, satisfying gun fights, fun shenanigans and NPCs who will ALWAYS STEAL THE VEHICLE I'M TRYING TO GET INTO but are also actually fun to play with and you can always pap 'em in the back of the head if they get in the way~
发布于 2019 年 11 月 27 日。
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总时数 0.6 小时
there's literally 2 songs and only 2 of the girls dance but it's free and has VR support so I get to see cute catgirls up close
发布于 2019 年 6 月 29 日。
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总时数 455.3 小时 (评测时 99.7 小时)
Gotta say, I love a goot bit of rimworld, especially when things get absolutely ♥♥♥♥♥♥♥ insane like the time I sent a single colonist out alone to help someone but they died when my colonist arrived because their body was covered with scythers and a centipede.

This colonist only had a plasteel knife becasue I wasn't expecting trouble, they were stuck on that map for approximately 4 in game months as they laid traps an built a small shelter in order to try and kill the scythers and centipedes. it worked in the end and the colonist returned home "safe" and sound (she may have lost an eye and a leg)
发布于 2018 年 11 月 22 日。
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总时数 5.0 小时 (评测时 5.0 小时)
JUST look at this. Look at these adorable girls. now run. run far, far away. all you need to know is that they are cute and you liked the look of theM but yOu mustNever, ever, look back because the shadows In the Korners of your eyes Are not shadows at all they are the nibbling thoughts of doubt about your very existance and are not to be entertaiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii


HI!

I don't usually write reviews for visual novels especially on steam but this game holds a special my heart, this games well paced and well written story and admittedly cliche characters comes together to creates a beutiful and lasting story that'll you'll love and remember forever. When the game finally ends you'll feel sad that it's over but you'll always remeber that in your heart you and these characters are together forever.


personally I recommend Monika's route, it's the best out of all of them.
the rest are a touch cliche with your kinda generic Tsundere, childhood-friend and shy girl storylines.










































































Just Monika
发布于 2017 年 10 月 11 日。 最后编辑于 2017 年 10 月 11 日。
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总时数 4.6 小时 (评测时 4.1 小时)
my first match in DoW was so arse-blastingly intense, I had it set to standard, 2 teams of 3.
>we were getting raided in small amounts
>suddenly stopped
>DoNotTrust.exe
>move army forward quickly to wipe out enemy AI before anything bad happens
>I dun ♥♥♥♥♥♥ up.
>AI raids my primary base while I'm busy micromanaging a battle down the road
>However paranoia saved me and I had built a secondary base.
>I became surrounded
>Both my teammates died
>I was last man standing VS two enemy AI on standard and this was my first ever DoW match.
>I don't lose hope, I micromanage the ♥♥♥♥ out of my troops.
>able to defend the crossroads for a long time
>nearly destroyed twice but find source of damage and destroy it.
>I get overrun
>only one squad and a servator but for some reason says personel count is max
>cornered, literally, bottom left corner of the map.
>my lone servator rebuilds the base with all upgrade/unit/resource buildings.
>last squad is on top of a hill with a commander firing down on enemies as they get close and i'm using tanks as back-up because personel count is still mysteriously maxed out with only one servator and one squad.
>I'm on the verge of losing, there seem to be constant waves of troops and vehicles.
>Then I see it.
>The ♥♥♥♥ up of the century.
>The reason my personel was maxed out with one squad and a servator.
>I had
>several
>un-dropped
>Terminator and Assault Terminator squads
>proceed to drop terminator EVERYWHERE.
>Two units on the crossroad in front of my base.
>Two units on the side path leading to the enemy bases
>several more "L. Jenkins" squads
>The git rektioning begins.
>Insurmountable waves of terminators and tanks.
>all to distract from one squad of terminators sneaking to the back of the last enemy base ( I destroyed the 2nd enemy AI shortly after I discovered the terminators)
>it worked
>Squad made it to the back of the enemy base where i dropped another 3 squads of terminators.
>now the AI was trapped between a Terminator and a Terminator place.
>Set the ambush squad to destroy all troop buildings, they do.
>Eventually destroy the enemy base.
>I win.
>Thought it would say it was at least a 3 hour match.
>It was an hour and 50 minutes.

10/10 would forget about terminators again.
发布于 2015 年 12 月 6 日。
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总时数 1,217.4 小时 (评测时 1,110.6 小时)
I've almost gotten 935 hours on Gmod and trust me it was worth every minute, hour and day, it's a beautiful sandbox game where you imagination and skill are the limit and sometimes not even skill can hinder you because there is always a way with Gmod

Edit:
I've now passed my 1000 hours mark in this game and I ahve to say I still love it dearly and play it semi-regularly, I've met somew good friends playing this game and honestly no matter if you enjoy singleplayer or multiplayer more this is the game for you it has a whole host of gamemodes if you're not satisfied with the base game and an absolute army of modders behind it this game is great for pretty much anyone and everyone.
发布于 2013 年 10 月 5 日。 最后编辑于 2017 年 11 月 23 日。
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