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Loyd Low 最近的评测

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正在显示第 11 - 20 项,共 25 项条目
1 人觉得这篇评测有价值
总时数 48.5 小时 (评测时 21.4 小时)
抢先体验版本评测
INFINITE HYPERDEATH
发布于 2023 年 3 月 23 日。
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总时数 8.7 小时 (评测时 0.9 小时)
COD Zombies with Dusk movement. Great for rocket hopping around with friends.
发布于 2023 年 3 月 17 日。 最后编辑于 2023 年 4 月 6 日。
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总时数 88.2 小时 (评测时 41.1 小时)
Great rhythm game! The controls feel good and the community support is fantastic.
SPEEEEEEEEEEEN
发布于 2023 年 3 月 14 日。
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有 11 人觉得这篇评测有价值
总时数 0.7 小时 (评测时 0.6 小时)
Consistently surprising with the quality and novelty of its ideas. Playful and avant-garde.
Many, many thanks to whoever translated this fantastic game.
发布于 2022 年 12 月 15 日。
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有 2 人觉得这篇评测有价值
总时数 11.7 小时
Cute, earnestly weird, and stuffed to the brim with novel mechanics even 20 years after its release.
发布于 2022 年 10 月 3 日。 最后编辑于 2023 年 4 月 6 日。
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有 2 人觉得这篇评测有价值
总时数 6.4 小时 (评测时 4.9 小时)
A beautiful aesthetic journey through a trans woman's memories, across Irish beaches, and past the event horizon.

It's incredibly earnest and cathartic, and the music and visuals compliment the narrative perfectly.

If Found broke my heart and put it back together, stronger than it was before.
发布于 2022 年 9 月 10 日。
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1 人觉得这篇评测有价值
总时数 10.6 小时
In Other Waters presents an ocean planet through a dense layer of utilitarian-styled abstraction. The ecological vibrancy and depth that surfaces through the interface is incredible. The abstraction becomes an element of the development of the planet, specifically challenging the player's imagination to fill in the gaps.

The lab notes deserve special recognition. They read like the genuine elated musings of a biologist, which is delightful even when I'm unable to understand it.
发布于 2022 年 8 月 17 日。 最后编辑于 2022 年 8 月 18 日。
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总时数 21.8 小时
Salt and Sanctuary is a very direct transcription of Dark Souls' mechanics, tone, and setting into a metroidvania. In terms of pacing, it's closest to DS2 — demanding patience and spacing more often than reaction time or instinct. An evocative sense of insignificance permeates S&S, along with gallons of frustration. The world design is remarkable, with each area impossibly twisting among each other area. Shortcuts are clever, secrets are rewarding. Making offerings at sanctuaries to customize each area's upgrading, shopkeep, and fast travel capabilities is malleable and refreshingly forgiving in contrast to the cruelty of the rest of the gameplay.

Very punishing and restrictive, often frustrating. Nevertheless, Salt and Sanctuary is incredibly evocative and memorable.
发布于 2022 年 7 月 14 日。 最后编辑于 2023 年 4 月 6 日。
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总时数 45.9 小时 (评测时 6.5 小时)
Smooth, nuanced movement mechanics make for a phenomenal speed game, and the soundtrack by Machine Girl is perfection. More movement games need to have DnB soundtracks.
发布于 2022 年 6 月 17 日。 最后编辑于 2023 年 4 月 6 日。
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总时数 27.6 小时 (评测时 17.0 小时)
Climbed a mountain and turned around. Saw my reflection in the snow covered hills.
Thank you, EXOK.
发布于 2022 年 2 月 1 日。 最后编辑于 2024 年 11 月 16 日。
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正在显示第 11 - 20 项,共 25 项条目