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empty-field 最近的评测

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正在显示第 1 - 10 项,共 69 项条目
有 3 人觉得这篇评测有价值
总时数 647.8 小时 (评测时 615.7 小时)
Achievements must be ACHIEVABLE, not given 10 years ago for buying it then, really ♥♥♥♥ that
Loading times are annoyingly long and switching between apps switches it to window mode and Alt+Enter switches it to some odd resolution
发布于 5 月 28 日。 最后编辑于 10 月 11 日。
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1 人觉得这篇评测有价值
总时数 20.3 小时 (评测时 12.0 小时)
Atmosphere outweighs glitchy graphics
发布于 5 月 25 日。
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1 人觉得这篇评测有价值
总时数 22.4 小时 (评测时 9.0 小时)
Game gives you some rework of Norse mythology and some attempt at atosphere and visual style, but it is still hard to recommend due to bugs, slow loading (though still not as ♥♥♥♥♥♥ up slow as Assassin's Creed Valhalla) and sometimes very raw levels
发布于 5 月 18 日。
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有 2 人觉得这篇评测有价值
总时数 15.0 小时 (评测时 6.9 小时)
Nice thoughtless shooter to listen to podcasts about ♥♥♥♥♥♥ up world.

Few minor annoyances: checkpoints seem random and two many actions to quit (unless Alt+F4).

Trauma of launch and load time of Assassin's Creed Valhalla is still there - a game that is few seconds away from ready to play feels already great even though it should be the default.
发布于 5 月 9 日。 最后编辑于 5 月 9 日。
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1 人觉得这篇评测有价值
总时数 115.7 小时 (评测时 111.5 小时)
It would be a good game, but the ♥♥♥♥♥♥♥ Dunwall City Trials are so bad, that I can't recommend it. I AM SO ♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥ TIRED OF ♥♥♥♥♥♥♥♥♥♥♥ REPEATING
发布于 4 月 21 日。 最后编辑于 4 月 21 日。
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尚未有人觉得这篇评测有价值
总时数 17.0 小时
May be described with "thinking with entropy". Downsides are that puzzles could be harder and/or longer, and checkpoints are neither clearly displayed, nor happen in expected moments (like after a cutscenes). Sadly not really replayable without resetting memory , though there is level editor
发布于 4 月 19 日。 最后编辑于 4 月 19 日。
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有 3 人觉得这篇评测有价值
总时数 330.3 小时 (评测时 304.2 小时)
TLDR: buggy, repetitive peace of ♥♥♥♥
Does only two things good and fast: quit and crash. You are not controlling the character, you are giving suggestions to the game to suggest to the character to ask animus to maybe suggest the character to do something, Why the ♥♥♥♥ did I get triggered to buy this when they decided to add steam achievements to this? Just 20 hours in and it is already worth than Odyssey, buggier, grindier, buggier, slower, buggier, less making sense, and buggier.
发布于 2024 年 12 月 28 日。 最后编辑于 3 月 22 日。
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尚未有人觉得这篇评测有价值
总时数 11.9 小时 (评测时 11.7 小时)
Primarily it is an interactive art installation, just take your time enjoying both views and details, don't forget to look up. As a puzzle game it is not very hard, but still requires thinking. It is also a brutal body horror, which is expected in Beksinski-Giger inspired world, but not very impressive after last few years of wars and massacres.
发布于 2024 年 12 月 20 日。
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有 5 人觉得这篇评测有价值
总时数 134.0 小时 (评测时 133.8 小时)
Saw an announcement that there are achievements now, thought it may be fun to check, got 38/48 automatically and understood that I need a DLC for the rest. Horrible reviews for it because it doesn't launch, but some suggest that it is solvable, Only after buying I vaguely remembered that I already know from years ago that there was something fishy with that DLC and only after fight to make this work, including ♥♥♥♥♥♥♥ ubisoft connect requiring password two times for every action, needing to download depot to get the separate binary for the DLC, because why would ubisoft ensure that DLC is working at all, I understand that it is not assassin's creed, but just a ♥♥♥♥♥♥♥ platformer that I vaguely remember from the main game. And it is even not long enough to make 70% off a fair price, ffs
发布于 2024 年 12 月 14 日。
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尚未有人觉得这篇评测有价值
总时数 0.3 小时
♥♥♥♥ no
发布于 2024 年 12 月 4 日。
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正在显示第 1 - 10 项,共 69 项条目