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总时数 45.2 小时 (评测时 43.6 小时)
This is easily my favorite Sonic game, and one of my favorite games of all time. By no means perfect, it could do more to let it's story actually breath. The 3D runner sections have tight controls totally absent of the control drift that plagues other entires in the series. None of the levels overstay their welcome, letting you get in and out of run quickly. It's very respectful of your time.
发布于 2020 年 11 月 27 日。
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总时数 19.7 小时
A solid co-op title, it's light on content but is the right mix of brain dead and engaging for hanging out over discord.
发布于 2019 年 12 月 1 日。
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总时数 178.7 小时 (评测时 67.9 小时)
Over priced, Over hyped, Under develouped.

As a game, Xenoverse has very little to actually offer. With extremely repetative play, a barely existant story, and not much else beyond it.

As a fan of Dragon Ball it's frustraitingly limited in both your choices for the create-a-character mode, as most things are locked behind an RNG loot drop system, and don't offer much player input, rather just existing for cosplay purposes. Combat is entirely tied up in min-maxing which also limits choices for character themeing, as everything in the game is weighted with stats.

Your interactions with series characters is also extremely limited, both by the story, as well as the extremely limited character pool mostly padded by alternate version of the same character with a different move set. Something already done by the costume selection menu making it especially redundant for anyting beyond super ficially making the roster look larger than it actually is.

I've put 65 hours in to the game, around 3 hours of that is experiancing actual new content. Fun can be had with it, but it is ultimately a grind that does not reward skill, but rather punishes the persistant with dull repetative content.
发布于 2015 年 4 月 18 日。
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