20
已评测
产品
348
帐户内
产品

Drbodangles 最近的评测

< 1  2 >
正在显示第 1 - 10 项,共 20 项条目
尚未有人觉得这篇评测有价值
总时数 32.0 小时 (评测时 24.8 小时)
抢先体验版本评测
Windrose is one of those games that I got on thinking I was just going to check it out for a little bit, and next thing I know I have been playing way too long, ignoring everything else I needed to do, and acting like being a pirate is now my full-time job.

What I like about it is that it is not just a game where you sail around and look cool. There is actually a lot going on. You are gathering resources, building, crafting, fighting, exploring, upgrading gear, and getting yourself into situations you probably should have avoided in the first place. It has a good mix of survival and action, and somehow it all works together without feeling like too much.

The combat is fun because it is not just brain-dead swinging at everything until it falls over. You actually have to pay attention a little bit, which is unfortunate for people like me who usually go into fights with confidence and no real plan. Between the combat on land and the ship battles, the game does a good job of keeping things interesting.

The sailing and exploration are probably my favorite parts because it really gives you that pirate adventure feeling. You head out thinking you are going to do one simple thing, and then somehow you end up in a whole mess of problems, chasing loot, fighting for your life, and telling yourself this was definitely worth it. That is basically the full pirate experience.

Another thing I like is that there is always something to do. If you are not fighting, you are building. If you are not building, you are gathering. If you are not gathering, you are probably making another bad decision that will somehow take up the next two hours. It is one of those games that makes time disappear without asking permission.

It is still early access, so yeah, it is not perfect, but overall it has been a blast to play. It has a lot of content, a good gameplay loop, and enough chaos to keep it fun. If you like pirate games, survival games, or games that slowly take control of your entire evening, Windrose is definitely worth checking out.

My rating: 9/10
Came to play a game.
Stayed because apparently I live on a boat now.
评测者的 PC 配置:
Windows 11
AMD Ryzen 7 7800X3D 8-Core Processor - RAM:63 GB
AMD Radeon RX 7800 XT - VRAM:16 GB
发布于 4 月 21 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 8.3 小时
Hours Played: 8.8

Review:

Day 1: Plane crashes. Swim to an island. See a crab. Crab sees me. Crab wins.

Day 3: Built a shelter. Felt proud. Storm came, shelter exploded like IKEA furniture in a hurricane. Slept under a palm tree, got sunburned.

Day 7: Tried fishing. Speared myself in the foot. Limped around the island like Wilson from Cast Away if he had a limp.

Day 14: Built a raft. Looked majestic. Paddled out. Immediately flipped upside down. Shark showed up. Shark laughed at me (I swear it smirked).

Day 20: Cooked my first piece of meat. Ate it raw because I got impatient. Food poisoning. Lay in bed questioning life choices.

Day 35: Crafted a spear gun. Felt like Aquaman. Shot it once, lost the spear. Became a stick collector instead.

Day 50: Built an empire of coconuts. Storage full of them. Accidentally drank too many at once. Spent the next 24 hours in the game… regretting.

The moral of Stranded Deep: You don’t win, you just slowly lose less embarrassingly.

10/10. Would die to a crab again. 🦀
发布于 2025 年 9 月 15 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 31.8 小时 (评测时 28.8 小时)
Hours Played: 28.8

Review:

I bought Battlefield 2042 because I wanted to experience the future of warfare. The future, apparently, is 127 people running around like headless chickens while I get sniped from across the map by a guy named “xX420NoScopeJesusXx.”

Highlights of my career as a soldier of tomorrow:

Spawned in, immediately died to a hovercraft doing donuts on a skyscraper.

Called in a tank, crushed by my own tank. Respect the circle of life.

Tried to revive a teammate—he gave up mid-revive and bled out while staring directly into my eyes. Haunting.

Climbed a 50-story building for “tactical advantage,” got hit by a tornado, ended up in Narnia.

Discovered the wingsuit. Spent 2 hours pretending I was in Just Cause 4. Killed no one, had the time of my life.

My specialist shouted a quirky one-liner right after I got blasted by a rocket launcher. Very immersive.

The game promised “All-Out Warfare.” They delivered. Just not sure if it’s against the enemy team or my own sanity.

10/10 would get roadkilled by a flying ATV again. 🚁🚗💥
发布于 2025 年 9 月 15 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 147.5 小时 (评测时 137.7 小时)
Hours Played: 137.7

Review:

When I first installed New World: Aeternum, I thought I was signing up for epic battles, legendary loot, and maybe overthrowing an empire. What I actually signed up for was a second full-time job as a lumberjack with trust issues.

Day 1: I spawned on the beach, saw a boar, thought, “Cool, free food.” The boar killed me. That was the last time I underestimated pork.

Day 7: Discovered crafting. Chopped down one tree. Thought, “That was fun.” Six hours later, I was still chopping trees, questioning whether I had joined an MMORPG or a competitive logging simulator. Paul Bunyan would be proud.

Day 30: Joined a company (guild). They said we were going to war. I pictured sieges, catapults, flaming arrows. Reality? Me tripping over my own shield while screaming at a guy named Chad who forgot to bring healing potions. We lost in under 15 minutes. Spirits remained high, mostly thanks to the meme spam in company chat.

Day 100: My storage chest is now full of 9,000 pieces of rawhide, 37 different fishing rods, and exactly one pair of pants I refuse to throw away because they “might come back in style.”

Day 200: Finally bought a house. Decorated it with a pet dog and a chair I can’t sit in. Neighbors come over sometimes, but only to flex their fancy carpets.

Day 300: I’ve achieved enlightenment. The secret of New World: Aeternum isn’t about conquering land, fighting enemies, or even finding treasure. It’s about realizing that no matter how much you accomplish, there will always be another tree, another rock, and another pesky boar waiting to ruin your day.

10/10. Would recommend to anyone who enjoys existential crises, deforestation, and stylish colonial drip.
发布于 2025 年 9 月 15 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 20.8 小时
Kingdom Come: Deliverance II is like medieval life, but with more dragons… oh wait, no dragons, just really angry peasants and an overachieving sword.

Spent 20 minutes walking into town, got slapped by a noble for wearing the wrong shoes, accidentally started a brawl at the tavern, and somehow ended up dueling a guy for his goat. The combat is brutally satisfying—one swing and you feel like a true knight, one misstep and you’re literally on the dirt.

The world is massive, detailed, and full of things to do—hunt, forge, gossip, or ignore the peasants and steal their beer. NPCs actually remember you, which is great if you’re trying to be a hero, and terrifying if you’re trying to be any kind of human.

It’s challenging, it’s punishing, and it’s ridiculously immersive. If you’ve ever wanted to feel like you time-traveled to the 1400s and got roasted by history itself, this game is for you.

10/10, would get tripped by my own horse again.
发布于 2025 年 8 月 18 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 15.6 小时
I bought this thinking it was a SWAT simulator. Turns out it’s more of a ‘trip over a door frame and get shot in the face’ simulator.

You spend 45 minutes carefully planning the breach, stacking your squad, checking corners like a pro… then Jenkins kicks the wrong door, the meth head with a Hi-Point appears out of thin air, and suddenly half your team is bleeding out while the other half is screaming ‘PUT YOUR HANDS UP!’ at a ceiling fan.

The AI suspects have better aim than snipers in Call of Duty, my squadmates have the reaction time of a bag of potatoes, and somehow I’m the one who ends up writing the report.

10/10, best game for people who want to feel like both the most elite operator in the world and the dumbest guy in the room—simultaneously.
发布于 2025 年 8 月 18 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 31.8 小时 (评测时 29.6 小时)
抢先体验版本评测
It’s all fun until your save file becomes evidence.
发布于 2025 年 8 月 18 日。
这篇评测是否有价值? 欢乐 奖励
有 11 人觉得这篇评测有价值
1
总时数 9.2 小时 (评测时 8.2 小时)
If it wasn't for cuisine royale coming back I wouldn't of re-downloaded this game. So glad that its back, they should of never added to this original game.
发布于 2024 年 3 月 10 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 47.8 小时 (评测时 5.8 小时)
Picture this: You and your squad drop onto a hostile planet. Your mission? To spread democracy like butter on toast. But wait, there’s a catch: the locals don’t appreciate your liberating bullets. They scuttle around like angry crabs, shooting acid and venom. It’s like a twisted game of “Tag, You’re Dead!”—and you’re “it.”

Weapons are as diverse as a buffet menu. You’ve got your classic assault rifles, shotguns, and sniper rifles. But why settle for mundane when you can wield a flamethrower? Nothing screams “freedom” like roasting alien bugs until they’re extra crispy. And remember, teamwork makes the dream work—so accidentally torching your buddy is just a bonding experience.

Communication is key, my fellow Helldivers. When you accidentally drop a supply crate on your teammate’s head, a simple emote can convey your heartfelt apology. The “facepalm” emote says, “Oops, I meant to drop that on the bugs, not you.” And the “thumbs up” emote? Well, that’s for when you accidentally trigger a nuclear explosion. Good job, soldier!
发布于 2024 年 2 月 25 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 402.7 小时 (评测时 56.3 小时)
Walk about 5000000km with zombies chasing you and giving up your location, just to be shot and doing it all over again. Even better with friends!
发布于 2024 年 1 月 28 日。
这篇评测是否有价值? 欢乐 奖励
< 1  2 >
正在显示第 1 - 10 项,共 20 项条目