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Draqqa 最近的评测

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正在显示第 1 - 10 项,共 27 项条目
有 8 人觉得这篇评测有价值
总时数 2.7 小时
DOA5 is really fun and I played a lot of the PS3 version, but this is such a bad PC port of the game.

Can't rebind, game doesn't save properly, windows dialogue box randomly pops up for no reason, settings reset every time you close the game. Try to avoid this version of the game if you can.
发布于 2025 年 9 月 17 日。 最后编辑于 2025 年 9 月 18 日。
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总时数 8.2 小时
抢先体验版本评测
Big sword + Slow motion = Peak *cinema*
发布于 2025 年 7 月 9 日。 最后编辑于 2025 年 11 月 29 日。
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总时数 150.9 小时
Definitely worth your time if you haven’t played the original (maybe Skyblivion will also live up to the hype).

Visually, it’s the best way to experience the game and the Unreal 5 overhaul makes travelling, cities, dungeons, and the Oblivion gate levels much more appealing to explore.

The Remaster definitely made a mistake by removing the difficulty slider bar and making it 5 preset options, so you’ll have to mod the slider back into the game if you want to play anything above Adept at difficulty that is both fun/challenging.

Other than some random crashing issues + performance slowly degrading the longer you play, it’s a pretty good remaster of a 19-year-old game (still very janky though, like the original).

6/10
发布于 2025 年 5 月 29 日。
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1 人觉得这篇评测有价值
总时数 128.6 小时
Enjoyable game with some pretty impressive Eikon fights and DMC-like combat, with decent DLC superbosses that are visually crazy.

FF16's plot is a bit up and down and some of the dialogue is a little too cheesy but I ended up really liking the conclusion to Clive's story.

7/10
发布于 2025 年 4 月 21 日。
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总时数 51.7 小时 (评测时 50.9 小时)
Best button pressing / elevator simulator I've ever played
发布于 2024 年 9 月 16 日。 最后编辑于 2024 年 11 月 29 日。
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总时数 45.7 小时
This game is basically the Chinese version of Asura’s Wrath with a focus on boss rushing, and it’s pretty good. It shares some similarities with Souls games, but I would say it plays more like Star Wars Jedi: Fallen Order than anything else.

Cool boss fights, nice graphics, and the Buddhist mythology is very interesting. The only things I didn’t really like is how there are too many invisible walls, and unfortunately the level design is very basic and flat. Also, making Wukong a mute protagonist was so disappointing because he’s such a great character.

Overall 8/10. Good potential for a sequel or DLC.
发布于 2024 年 9 月 1 日。 最后编辑于 2024 年 11 月 29 日。
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总时数 118.0 小时
I was looking forward to Judgment's PC port and it didn't disappoint. If you've played any of the other RGG games then this is a definite pickup.
发布于 2022 年 12 月 12 日。
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1 人觉得这篇评测有价值
总时数 9.1 小时 (评测时 7.6 小时)
I bought this to play it on the steam deck as well as my PC, however cross progression doesn't seem to work even with steam cloud synced. The game only recognizes local saves, so when I tried to continue my game on a different system I was forced to start a new game. Just a warning for those who are planning to play both at home and on-the-go.

Other than that I'm enjoying Inscryption a lot so far. Big recommend.
发布于 2022 年 11 月 28 日。
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有 1 人觉得这篇评测很欢乐
总时数 14.6 小时
Gameplay-wise AC7 is definitely solid and it has enough aircraft/weapons options to keep things interesting. But the campaign felt pretty... lackluster. Creepy looking CGI cutscenes between each mission, weird country names, and a strangely placed jpeg of a dog. If you're looking to just play through the story mode then set your expectations pretty low and start from there.

Killer soundtrack though.
发布于 2022 年 10 月 4 日。
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1
总时数 168.0 小时 (评测时 158.0 小时)
Cyberpunk 2077 will never live up to the expectations that everyone had for it, but I’d be lying if I said I didn’t enjoy my playthrough.

The redeeming qualities of CP77 lie in its soundtrack which does a great job at immersing players into the story. The art direction is also pretty remarkable in regard to the design of the city and its inhabitants, making Night City an interesting backdrop for the events of the narrative to unfold in. The story has some awkward dialogue and a couple of strange narrative skips (which felt cut out due to time constraints) but overall it’s quite an intriguing tale.

A key issue which I found myself running into however, was the constant need to quick save and reload when quest prompts wouldn’t trigger or when the game would put me in perpetual combat. You can't play for 15 minutes without running into a weird bug that interrupts your game or one that forces you to reload an older save.
It can fun at times and there are some pretty outstanding narrative moments, but it’s dragged down by the visual bugs, janky combat and its 2011 Skyrim-Grade AI.

5/10
发布于 2022 年 2 月 1 日。
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正在显示第 1 - 10 项,共 27 项条目