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The Dragon's Bouquet 最近的评测

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有 3 人觉得这篇评测有价值
总时数 51.7 小时 (评测时 32.6 小时)
抢先体验版本评测
vivid/stasis is an incredible mesh of two genres i did not expect to work as well as they have - mystery visual novel and 4k rhythm game. The rhythm gameplay is tight and satisfying - the gimmick of bumper notes adds flavour, but without being completely reliant on it. The characters in the story are charming (if a little idiotic), the UI is colourful and retro without feeling stale, the art style is cute and chibi, all wrapped up in a sapphic, saccharine package - for free?? i wanna buy the head dev a coffee. Apparently she's local.

also holy ♥♥♥♥ i didn't know that boss songs needed their own intros until I played vivid/stasis. the end of ch1 had me floored.
发布于 2023 年 11 月 25 日。
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1 人觉得这篇评测有价值
总时数 133.1 小时 (评测时 132.2 小时)
抢先体验版本评测
i swear i left the game open on my desktop for a few days please don't judge me for my playtime ;A;
发布于 2022 年 10 月 11 日。
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有 25 人觉得这篇评测有价值
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总时数 427.3 小时 (评测时 421.4 小时)
game's really hard for a while. You'll reach a wall and get frustrated. "This boss is impossible!", you might say. You will die. Eventually, you get past them because you had really good mutations and/or weapons, and it'll feel great. confidence renewed, you continue. You'll die, a lot, sure, but you're starting to have fun. Blast some bangin' tunes on Spotify. Maybe you'll even sit on the throne! That boss you struggled with will get easier and easier - hell, you're even clearing them with characters and weapons you don't even like! You'll learn how to loop the game and enter the Real Game. You'll continue to die, a lot. Years pass. Every now and then you still open the game and kill the Throne, just to remember that you still can.

Lil' Hunter corners you in a narrow hallway and kills you in .3 seconds.
发布于 2022 年 10 月 8 日。
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1 人觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
总时数 182.1 小时 (评测时 39.9 小时)
i can play this game with one hand whilst using my other hand to grope my left booby. 10/10
发布于 2016 年 3 月 26 日。 最后编辑于 2016 年 3 月 26 日。
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有 75 人觉得这篇评测有价值
有 37 人觉得这篇评测很欢乐
总时数 29.5 小时 (评测时 16.7 小时)
* You feel like you're going to have a bad time.
发布于 2015 年 10 月 6 日。
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有 6 人觉得这篇评测有价值
总时数 181.1 小时 (评测时 58.4 小时)
A Hideo Kojima Game
发布于 2015 年 9 月 2 日。
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1 人觉得这篇评测有价值
总时数 1.9 小时
0/10 gameplay
at least there was anime tiddie
发布于 2014 年 12 月 26 日。
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正在显示第 1 - 7 项,共 7 项条目