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总时数 139.0 小时 (评测时 30.5 小时)
probably the first NFS game that found its own identity since HP2010

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Insane difficulty is actually insanely hard, who would have thought. No longer you can throw money into a car to win races like Heat, but cars are being balanced based on class. Which leads you into learning to squeeze every single performance metric out of the car thru every single mod.

Every single car has its own ups and downs, it is up to you to learn the driving style of each cars.

the graphic of the game is beautiful in Ultra. There was some concern about the cartoon style of the effects but tbh, it adds character to the game, so I don't mind about it. the cartoon-ish style of the characters of the game also looks better than what they tried to do in Heat, or real time cut screens from 2015

Overall, 9.5/10
发布于 2022 年 12 月 2 日。 最后编辑于 2022 年 12 月 2 日。
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总时数 314.3 小时 (评测时 227.5 小时)
they had done it, they regained community's trust
发布于 2015 年 10 月 16 日。 最后编辑于 2017 年 6 月 13 日。
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