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总时数 10.4 小时 (评测时 5.0 小时)
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For an early access title, there's a lot of really great stuff here already. Both space and ground combat are fun, the environments look great, the soundtrack is very fitting, and the game runs great. At the time of writing, I've only put about 5 hours into the game so far, however I want to break down my current pros and cons. So let's start with:

The Pros:
  • Performance - I'm able to hold a consistent 140+ FPS about 95% of the time. There's been a few drops here and there, but they've ironed out quickly.
  • Lack of Bugs - I haven't encountered a single major bug yet. For an early access title, that's virtually unheard of this day and age.
  • Combat - While the combat is a little basic, the guns feels good on both the ship and ground combat. The animations help sell the impact as well.
  • Art Style - Everything from the environments to the player design look great. It feels slightly stylized while remaining grounded.
  • Sound Design - Both the soundtrack and the sound effects are solid and fit the style of the game.
  • Gameplay - While it would probably take forever to list out the specific of each moment of gameplay I enjoy, overall the pacing and moment-to-moment gameplay is very fun.

The Cons:
  • Ship Shield System - Luckily, there's a "Shield Revamp" already on the roadmap, so there's a good chance this is only a temporary drawback at the moment, but the way shields currently work on your ship function more like armor instead. Shields do not recharge when they take damage, and instead break until you can repair them with a shield repair module. In ship combat, it becomes a pretty common loop of constantly zipping around the ship to repair each shield node, which feels a bit tedious.
  • Mission Variety - I can definitely see the game getting a bit repetitive after some time as it currently stands. Again, there's more to come on the roadmap, but I could see after 15-20 hours personally starting to feel like I'm playing the same content over and over again.
  • Unique Player Roles - As it stands right now, there isn't really any way to "specialize" into a certain "job" on your ship if you're playing with friends. Everyone should be capable of doing anything, but it would help with individuality if a Gunner could do more ship damage/use less ammo, etc. Or an Engineer could repair more efficiently/keep the shields online longer. There appears to be a "Player Trait" system on the roadmap, so I'm looking forward to that.

Overall I think the game is very fun - especially for just $20. The devs seem like invested, genuine people, so I'm excited to stick with this game and see how the development continues to grow the game!
发布于 9 月 20 日。 最后编辑于 9 月 20 日。
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总时数 4.0 小时
Excellent level design, gunplay, and simple but effective storytelling — all wrapped up in a nice 2 hour experience. Highly recommend checking this out, especially for the price! I really look forward to whatever this dev makes in the future!
发布于 7 月 13 日。
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总时数 258.4 小时 (评测时 131.0 小时)
发布于 3 月 19 日。
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总时数 14.5 小时 (评测时 1.3 小时)
抢先体验版本评测
The game has a ton of potential. The music and art direction are incredible. My main criticisms at the moment are related to some of the animations, the movement, and the gunplay — all still need some more time in the oven. I know this game is still very early access, so seeing the dedication of the devs and the product that's already available makes me very hopeful for the future of this game. Overall, I'd recommend snagging this game if you're ok with dealing with a little jank but like 4 player PvE games!
发布于 2024 年 9 月 27 日。
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总时数 655.8 小时 (评测时 12.3 小时)
Very solid game with extremely satisfying gun-play and squad mechanics. Pick it up — it's worth it!
发布于 2024 年 2 月 9 日。
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总时数 94.1 小时 (评测时 13.9 小时)
Great combat, music, design, variety, mechanics, and more words I'm just too lazy to type out. Worth the price for hours of fun.
发布于 2023 年 7 月 29 日。
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总时数 776.5 小时 (评测时 72.5 小时)
抢先体验版本评测
Good game with fun people
发布于 2022 年 8 月 4 日。 最后编辑于 2024 年 1 月 19 日。
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总时数 30.4 小时 (评测时 9.7 小时)
Fantastic game with a lot of unique characters and fighting styles. Absolutely worth giving a shot.
发布于 2022 年 7 月 29 日。
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总时数 0.3 小时
The ultimate mouse holding challenge
发布于 2022 年 3 月 29 日。
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有 4 人觉得这篇评测有价值
总时数 22.9 小时 (评测时 14.5 小时)
Absolutely amazing game, possibly one of the best RPG's I've ever played.

+ Excellent story that carries to the end
+ Great art style
+ Perfect and beautiful sountrack that perfectly fits the theme of the game
+ Nice blend of dark comedy and seriousness
+ Fun and fitting combat

In my time playing through this game, I had little to no complaints about anything. LISA is worth every single penny and definitely worth playing. I've never written a Steam Review before, and LISA was the game that was worth the review. If this game even partially interests you, get it.

10/10
发布于 2015 年 7 月 10 日。 最后编辑于 2015 年 7 月 10 日。
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