Disarray
Bomboclat
Saint Louis, Missouri, United States
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当前离线
Hi
mic check

old cs:go head, weldurr and simulator enjoyer :KScared:

NO CHUDS ALLOWED!
特卖星人统计数据
最高等级
1
对战头目数量
0

总经验值
0
最喜爱的组
MUSH COMP DBD - 公共组
SUPER SERIOUS AND REAL GROUP
6
名成员
1
游戏中
2
人在线
2
聊天中
精选艺术作品展柜
DUDE MAN
1
最喜爱的游戏
728
已游戏的小时数
122
已达成的成就数
100 点经验值
成就进度   122 / 288
最新动态
总时数 728 小时
最后运行日期:12 月 14 日
100 点经验值
成就进度   122 / 288
总时数 96 小时
最后运行日期:12 月 7 日
总时数 1.6 小时
最后运行日期:12 月 3 日
成就进度   1 / 75
baboonmeat42 12 月 3 日 上午 11:00 
Jaq retired streamer: found a full time job making 9.50 an hour and was making more 💔 👇👇
Timbz® 12 月 3 日 上午 1:52 
-Rep he told me to pee in dat but :steamsad: :steamhappy:
Jaq 12 月 3 日 上午 12:20 
HAHA
I Miss SkyBilly 11 月 10 日 上午 12:33 
+rep anytime we run into each other, ima come thru w/ a bang save from now on, juicer also
baboonmeat42 11 月 9 日 下午 1:54 
The idea of video game development is absolutely exhilarating. Dating back all the way to October of 1958 with William Higinbotham's creation of the first ever video game (which was tennis) you would think that in the 64 years of time between now and then, we would only be given games with such precise and hermetic complexity, that we only had the option of going forward with video game development. In recent years we've been given very great examples such as Minecraft with its simplistic yet marvelous capabilities, as well as Elden Ring with it's deep driven story and alluring open world than developers spent hours/days trying to perfect to make your experience, the player, as realistic and captivating as possible...

Then you give me games like Dead by Daylight. SO unimaginably unbalanced, as each match is a cry of help to end. Countless hours waiting for just one killer not to facecamp you until the exit gates are open and everyone has escaped except for you..... It's pretty fun
baboonmeat42 10 月 31 日 上午 12:38 
YOu CanT sTOp mE FrOM TunnELing, btw im fat