34
평가한
제품
1348
계정에 있는
제품

dimm_ddr 님이 최근에 작성한 평가

< 1  2  3  4 >
34개 중 1~10개 표시 중
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 62.6시간 (평가 당시 50.5시간)
It is beautiful and has most of the important things: timer, pomodoro, todo list and journal. This one, app more than a game, does not have any unique features that other similar ones does not, but the art style is amazing and the music is very beautiful. And it simply works, so if you are caught by the art style - go for it.
2025년 7월 1일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 1.0시간
Nice and short and developer sounds like an amazing person
2025년 5월 31일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
1명이 이 평가가 유용하다고 함
기록상 12.3시간 (평가 당시 8.2시간)
It is a nice and not overly big game. I recommend it, especially since it is free. There is an option to donate to the developer, but it is in no way forced on you. There is only one thing to be aware about: this is not exactly idle game. It is a colony/city builder where you have some citizens and you need to balance resources income with outcome, improve productivity, tweak building placement, meet increasing citizens needs, etc. If you play anything like Anno - you know the drill. This game is definitely way less complex than Anno in pretty much every aspect, but it is not a bad thing, what is here implemented well enough. It could be a 10$ game and it would find its players still. But if you need an idle city game - looks elsewhere.
2025년 5월 8일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 1.5시간
The game is a mess, to be honest. Too random and without enough information on how to improve yourself. It might become good, eventually, but there is a long road ahead to get there and I am not optimistic.
2025년 2월 5일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 67.6시간
This is a very unique take on the survivors genre. The meta progression is everything and zero choices in any particular map run pretty much. Well not exactly zero, but you are mostly choosing between going longer and get more resources or get out earlier and get completeness reward faster.
This game is far from perfect, it is grindy and not always in a fun way and it does not really like player trying to change their build midway through the game. Some aspects are possible to change, but player is rewarded heavily for comitment for a weapon, damage type and particular skill for offhand weapon.

Still, even despite heavy grind, sometimes weird mechanics and even heavier grind in case you will want to try something different - it is a fun and unusual game worth its cost.
2024년 10월 6일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
1명이 이 평가가 유용하다고 함
기록상 6.0시간
Everything in this game scream "mobile port". I have no idea if this is actually a mobile port or just amazing design but here we are. The control is braindead, the graphics are as simple as possible. And the music is. I don't know, but it feels like it is one minute long on the loop? Characters are not that unique to begin with and also hidden behind gatcha system where you either spend hours grinding or pay money. Upgrades are costly and completely unimpressive. Description for items and skills might as well does not exist, half the time it does not tell you anything useful anyway.
The game is free, sure, so if you have a free evening - sure, go ahead and try it. But avoid spending any money inside until you get a good understanding what is ahead of you.
2024년 8월 28일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
1명이 이 평가가 유용하다고 함
기록상 68.5시간 (평가 당시 58.4시간)
Great game that more about skill than meta progression or luck. It could feel like luck based in the beginning, but it is far from that. It might be more prone to the luck on highest difficulties runs, I am still struggling with level 15 out of 20, but half the time when I fail the run I know what I did wrong exactly. And usually it is not a one mistake but several that leads to that end.

On a side note - kudos to developers for abandoning paid battle pass model in favor of cosmetic DLCs. I am not sure if I can remember a single other game where that happened, usually it is other way around, unfortunately. And, while there are seasons, none of the content is gone. Everything is available for everyone no matter when you joined.
2024년 8월 12일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
8명이 이 평가가 유용하다고 함
기록상 23.1시간 (평가 당시 5.2시간)
This is a fun game. And I wonder why people said that it is a hard one - it took me many hours to finish a run in Slay the Spire, I don't think that I even beat the first boss on my first run. And here I got to the last boss on my first try and completed a run after a bit more than 3 hours. It is not easy, but if you are paying attention to what is happening and focus on removing cars - it is fun. Maybe with less strategies than in StS for each specific character, but then you have 9 characters instead of 4 each could be paired to a companion who are all different enough to matter. Overall, it is a good game with interesting and unusual lore and nice visuals.
2024년 7월 27일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
6명이 이 평가가 유용하다고 함
기록상 5.8시간
앞서 해보기 평가
The amount of content is extremely lacking. After just 3 hours of play I feel like I have seen most of what the game has to offer. There are higher difficulty levels, but weapons are the same, maps are the same and I already unlock most of the meta progress. There might be some fun for people who love minmaxing, but that is it.
2024년 6월 5일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 9.6시간 (평가 당시 7.9시간)
The game is decent and fun, but with quite a number of bugs. So far I did not encounter anything gamebreaking, just inconvenience, like a broken quest on a map or that sometimes resources multiplier for the higher difficulty is broken for a few runs. But overall the game is solid, just not the best or polished in the genre.
2024년 4월 29일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
< 1  2  3  4 >
34개 중 1~10개 표시 중