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正在显示第 1 - 10 项,共 15 项条目
有 3 人觉得这篇评测有价值
总时数 158.6 小时 (评测时 130.0 小时)
I am changing my review to negative. Not only is this a DLC farm game, but the recent update shows where Paradox's priority lies: releasing more DLCs *at the cost of current players*. The recent 4.0 update was pushed in a critically unstable state, even as cited by the devs in their Dev Diary. The purpose of this is to keep money flowing from the DLC calendar they have going. The recent update was advertised to be a stability and performance focused update, but brought the opposite on both fronts. Desync is so bad that you can't play for more than a couple of minutes on a new save without a desync (requiring a retransmission of the current save from host to every player taking abt 1-3 minutes). Comparatively, in 3.14 you really only experienced frequent desync with a lot of players in late stage gameplay where every empire has dozens of full fleets and it was more understandable. Paradox needs not just a rework of the latest update, but a rework of their priorities with this game before they completely kill the community and therefore their revenue stream
发布于 2025 年 5 月 11 日。
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有 3 人觉得这篇评测有价值
总时数 61.4 小时
Game lifecycle is non-existant, menu feels like the campaign is a side note with the main focus being getting you to buy skins and play more WZ
发布于 2023 年 10 月 9 日。
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有 2 人觉得这篇评测很欢乐
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总时数 0.0 小时
Feels very rushed. Most cities only allow 3 streets max when so much more could be expanded on. It feels like they shrunk Texas down to the size of the other states, then grew it back to scale last second. I hope they update it with more details so that the magic of Texas is not lost.
发布于 2022 年 12 月 22 日。
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有 6 人觉得这篇评测有价值
总时数 85.1 小时 (评测时 81.2 小时)
抢先体验版本评测
Recent update removes everything good about VRC and turns the fully custom experience into the same copy paste as every other social hub app. Most good things about custom avatars and worlds came from modded clients and custom SDKs. There was effort to remove them previously with ban waves, but any player can tell you that these clients are essential to the gameplay experience.
发布于 2022 年 7 月 28 日。
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总时数 19.8 小时
how to give yourself carpal tunnel syndrome as quick as you can while reminiscing in nostalgia
发布于 2021 年 11 月 29 日。
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1 人觉得这篇评测有价值
总时数 79.7 小时 (评测时 21.2 小时)
v. fun especially when the entire server gathers around peanut and lets him slowly kill everyone
发布于 2019 年 11 月 27 日。
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有 3 人觉得这篇评测有价值
总时数 395.7 小时 (评测时 25.6 小时)
This game appeals to those who can grind out for hours. This game has a community cardinal quest system, meaning what the community does affects your game. Once you get a grasp of the game and find a niche for yourself, it is quite enjoyable. The first few hours however are rough as you start out with a starter ship and about a million things to do. My advice? Keep it simple to start. Do messenger quests until you can afford stuff. Then buy a loadout for a certain type of quests (Bounty hunting, delivery, trading, passenger transport, piracy, etc) If you don't like the style you chose, sell it and try a different one.
发布于 2019 年 8 月 9 日。
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总时数 4.3 小时
*misses point blank* ah yes i love it
发布于 2019 年 6 月 29 日。
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总时数 35.1 小时 (评测时 31.1 小时)
One of the most satisfying Zachtronics games so far 10/10
发布于 2018 年 11 月 22 日。
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总时数 2.9 小时
Such a cute game. I got all the ends Sayori's is the best!!!!
发布于 2017 年 12 月 10 日。
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正在显示第 1 - 10 项,共 15 项条目