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Erasing Me, Erasing You. 最近的评测

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正在显示第 1 - 10 项,共 23 项条目
有 36 人觉得这篇评测有价值
有 26 人觉得这篇评测很欢乐
总时数 81.0 小时
this has some of the worst gameplay sections I've seen in ANY card-builder game (Keter and Chesed realization are some of the worst experiences I've had in a game, like EVER) because you spend about 30 hours getting to know how the game operates for it to throw it out of the window and just give you some puzzle-solving stuff. Also the ♥♥♥♥♥♥♥ single-player gacha element with book burning where you have to re-do fights if you want very combat and key page is like another insult to injury (specially in case of some specific battles)
Amazing game though. Glad I played it.
发布于 4 月 12 日。
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有 2 人觉得这篇评测有价值
总时数 33.2 小时
this game works 10 times better than tarkov and looks 100 times better. it's also pretty chill. it misses some of the stuff that tarkov (gun customization, quests, big intricate maps) does but more than makes up for it by being easy to pick up, fun and, once again, chill.
发布于 2025 年 11 月 29 日。 最后编辑于 2025 年 11 月 29 日。
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有 2 人觉得这篇评测有价值
总时数 171.6 小时
Really makes you with for more WH40k CRPGS. But trademark Owlcat bugs are not gone even after a year of updates and DLC, which, honestly, will be true even after they release second DLC
发布于 2024 年 11 月 28 日。
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有 5 人觉得这篇评测有价值
2
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总时数 385.4 小时 (评测时 237.4 小时)
If this game had surface interactions of BG3/D:OS2 it would be the best CRPG in terms of gameplay yet and I would be worried about BG3 future since there would be very little to offer after such release. However, this means Owlcat Games still have somewhere to grow, so here's hoping to Rogue Trader having even deeper combat system!
The story, however, sometimes suffer from being avengers-tier, which isn't entirely bad, but it's not everyone's' cup'o'tea. The pacing of final act is also all over the place.
Class system is the best in the industry and miles ahead of everyone else. Stellar game, and very challenging if you are willing to go for it.
发布于 2022 年 11 月 24 日。
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有 7 人觉得这篇评测有价值
总时数 0.9 小时
It's fun for like half an hour, and even then, in L4D you just picked up a gun and fired at zombies, while here you have to look for weapon upgrades/weapon mods, check cards, etc. It's like to take the main thing that L4D did good -- a game which you launch and just play to have a good time with friends, take that out and call it "just more L4D". A tedious Borderlands-L4D bastard child with worse animations and AI. Nobody needed that game. At all.
发布于 2022 年 2 月 3 日。
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有 3 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 34.8 小时
I really hope Yoko Taro will not make any other games, because I really don't like it when game punches me in the ♥♥♥♥ with it's gameplay 90% of the time — just to tear me a new one right in the nutsack with the story.
Don't get me wrong, story is absolutely great, and gameplay gets bad only if you go ♥♥♥♥♥♥♥ bananas and try to do every quest in the game, but if you are looking for a good time while playing a bit on a weekend — don't play this one.
People more familiar with existentialism and who read a book or two in their time might find some themes a bit silly — don't worry, Mr. Taro will still get ya with some of his legendary nut punches.
On a serious note, characters in the story feel personal, and as soon as that detachment from the story which is almost always present in existentialists' works flies away — you are becoming a ♥♥♥♥♥♥♥ mess, and the game knows it. And while knowing it full well it continues to make a mess out of ya even further.
I find a bit silly that you have to play it 5 times for all endings, especially if you 100%'ed your first one and got real sick of running and swinging sword.
There is not anything quite like this on the market, except for Taro's other work, which is a bit on the rougher side if we are not talking about Automata.
Play it. Can't say you won't regret it, but still, it is one in a lifetime experience, and it goes even better if you didn't knew anything about the game beforehand.
发布于 2021 年 7 月 26 日。
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有 5 人觉得这篇评测有价值
总时数 39.4 小时
Pathologic 2 is, at first look, another junky Eastern Europe game developed by some unknown studio with 3 IPs to their name, one of which is the original version of this game, Pathologic 2. Yet unlike other eastern junk, they had something besides poor knowledge of C# and Unity, which is a really creative game direction, and almost unique case of gameplay being unsepareble from the stroy, in a way, that if you didn't actually finish suffer through the game, you won't see anything of value in it's story. Yet it's presentation, characters, eery atmosphere and the whole experience of pressing right buttons and clicking right things makes this one of the most memorable experiences you will ever have in videogames. Don't get me wrong, a lot of games raise interesting questions in their narrative, yet only handful (this one included) can handle them that masterfully. A remarkable game.
Also, it's quite funny that Dybowsky (the main guy) literally calls people casuals for turning the difficulty down, since the game was specifically crafted to be played at this exact difficulty.
发布于 2020 年 12 月 21 日。
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有 2 人觉得这篇评测有价值
总时数 0.0 小时
NOW I AM A LITTLE MOTIVATED
发布于 2020 年 12 月 16 日。
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有 5 人觉得这篇评测有价值
1
总时数 11.7 小时
One of the ♥♥♥♥♥♥♥♥ gameplays you'll have to suffer through (on par with Silver Case), but also one of the most compelling and WOKE stories you can experience in any media, paired up with trademark Suda art-style. Basically, it's something like watching whole season of Info Wars with Alex Jones in one sitting with no interuptions. Also The Smiths references. Also top-notch dialogue.

I AM A MAN WITH THE PLAN
发布于 2020 年 10 月 5 日。
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有 8 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2
总时数 76.5 小时 (评测时 26.6 小时)
10/10.
One of the best RPGs you can find across last 5 years. Good story, great dialogue and interesting role playing system.
发布于 2019 年 12 月 3 日。
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正在显示第 1 - 10 项,共 23 项条目