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Devigor 最近的评测

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总时数 34.4 小时 (评测时 34.4 小时)
I want this game to be so much better than it is... It is frustrating when you die and end up 4 missions back from when you died, especially when the thing that killed you gave no warning (not even a sound, just a red screen and then a loading bar) before doing so.
This is supposed to be a traditionally hardcore shooter, but the things that supposedly make it hardcore instead just make it stupid. To make it "hardcore", I'd recommend removing the resurrector completely, reducing the amount of ammo you are allowed to utilize during an individual mission, and then fixing all of the idiocy of the A.I. and polishing the actual mechanics of the game.
It's a solid game, but the issues add up fast. Bugs aren't the issue; I haven't run into a bug yet. The issues lie with the game itself. There is only ever really one approach to beating each mission: kill everything that isn't marked as an ally. The other methods of completing objectives are much harder than mowing down enemies with big guns and grenades, and provide fewer benefits. Hacking a bank dispenser gives you less experience and money than just standing next to the bank dispenser and killing the spawning waves of enemies.

Rating of implementation for various things:
  • Menus? You have to figure them out a bit, but once you do it's simple to see they did a great job here.
    7/10.
  • Cybernetics? I love that these all actually make sense and that careful observation will show a noticeable difference upon upgrading them. They're much too expensive, however.
    7/10.
  • Research? The element of mystery is something they should keep, to some degree, but the cost outweighs the benefits most of the time.
    7/10.
  • Lore? Take Warhammer 10k (not 40k) and then spice it up with some major Deus Ex, then twist the whole thing until it's only recognizable by the threads that link things together. Decent, but a little too vague and washed-out. Also, there's almost zero backstory for any part of the game.
    6/10.
  • Gameplay? The epic feeling of rolling around in heavy armor with a minigun and trashing hordes of monsters and men alike is interrupted annoyingly every time anyone ever carries an armor-piercing weapon. You cannot survive single-player without heavy armor, either. Every resource uses the same pool of energy, which is a huge detractor from the game for anyone wanting to use psychic powers or even for the folks that want to sprint everywhere to make things go faster. That's it's own point; the game is slow as molasses even though action is constant, which is amazing (in a bad way) in its own right. The game has some pacing issues, and there needs to be a clearer sense of development for the characters you interact with, and that's before mentioning your own personal character lacking any sort of depth beyond "don't trust mentor" and talking to yourself. I'm surprised enemies don't go insane from fighting a juggernaut with a minigun that blew up half their allies into chunks of gore, too, since a single carnophage that does no damage to me (blocked with my sword) made me go insane and start shooting randomly once I pulled out my gun; maintenance as a super easy fix to this actually makes it amusing rather than scary, however... And insanity isn't exactly something I'd prefer to pull my humor from.
    3/10.
  • Bugs? I haven't found any, but I'm placing "color scheme" here; this is more of a personal issue, but I can't tell apart most things in this game due to the coloration. I can see text and screens in-game, but I cannot see the monsters or people without using cyber vision or the second zoom of the sniper rifle. It's supposed to be cyberpunk and/or steampunk but it really just comes across as dirty and otherwise empty. Upping the brightness doesn't help.
    7/10.

Overall Rating: I'll put it somewhere around 6/10. It's a decent game, but the group of people that will enjoy it is likely much smaller than the group that will be dissapointed by the difference between the reality of the game and the potential of what it could have been.

It should be noted that the game is pretty cheap, so if you're buying it during a 75% or 50% sale, I would instead recommend it. I mean, it's worth at least $5.
发布于 2017 年 1 月 3 日。 最后编辑于 2017 年 1 月 3 日。
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