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deepdishattack 最近的评测

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总时数 0.6 小时 (评测时 0.4 小时)
Buy this game and play it without knowing anything about it. that is the best way to play it
发布于 2019 年 6 月 7 日。
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1 人觉得这篇评测有价值
总时数 8.2 小时 (评测时 5.2 小时)
Gameplay:

I don't typically like rpgs of this type, however this one is different, and I actually enjoy the combat in this game. there are many games similar to this one where I liked the dialog, but I couldn't continue the game because i felt the combat too dull. this game on the other hand is totally different. they even have a light world dark world gimmik that actually adds to the game and the combat.

Story:
I dont know how to say this without spoiling anything. essentially, as you go through the game, you need to decide if you would rather have people lose their happyness, or lose their sorrow. But in order to keep order to the world, if you take the sadness from one person, you need to take the happyness from another. It forces you to think about if one persons dreams and desires are important enough so that you take the dreams and desires from another person. or would you rather take the happyness from this person so that someone else you meet later could be happy.

Music:
YES
发布于 2017 年 11 月 23 日。
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总时数 14.4 小时 (评测时 11.0 小时)
Everything about this game is amazing, with the exception of the gameplay. The game play is mostly good. All of the gimmicks were great, is just that there were a few little things in the gameplay itself that bothered me.
Aside from that everything was great especially the dialog. It reminded me of a cheesy Saturday morning cartoon.
Can we please get a Nefarious cartoon?
发布于 2017 年 2 月 2 日。
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总时数 36.2 小时 (评测时 22.9 小时)
100% historically accurate
发布于 2016 年 1 月 17 日。
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