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DBytes 最近的评测

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总时数 3.1 小时
I played the 1.0 release and got quite a ways! Then the patches came and something broke. I lost my save, I've been unable to connect my account, I did not receive the promised early access items. And now progression is a slog. You can't get passed day 1 or 2 without dying. There's nothing you can do about it. While before you could go a week plus without a single death, the difficulty has ramped up and makes it a boring slog. You basically have to die a ton just to get the XP to unlock the next features. It's just not the positive experience it was before. My viewers went from wanting to see me play it to lamenting how it broke. The game needs to be rebalanced again.
发布于 4 月 10 日。
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总时数 5.1 小时
A solid first game from the solo dev. The story is teased through haunting imagery and allegories on your journey. Multiple endings (I got the medium one) with secrets needed for the true ending; I found 2 of 4. Puzzles use simple Kanji/Chinese characters, though the secret ones also use encryption puzzles that had me racking my brain a little.

Music and sound design are haunting and atmospheric. The graphics are well suited for the genre. You are rewarded for poking around.

My only complaint is the platforming felt off due to the motion controls being a bit too floaty. I was able to work around this, though.
发布于 3 月 20 日。
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总时数 4.6 小时
A short but engaging title. The art, music, and dialogue are good. I enjoyed resolving the issues of each spirit.

Only downsides are some softlock bugs here and there. But the dev is working hard to patch them out.
发布于 1 月 16 日。
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一名开发者在 1 月 17 日 上午 10:09 作出回复 (查看回复)
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总时数 26.1 小时 (评测时 20.5 小时)
I came into the game expecting a simple retro style game. What I got was something with polished gameplay, a fascinating concept, and a brilliantly executed story. Characters and story give this game a heart you won't find in many titles. As I tell my friends, the one thing that comes close is Undertale - and this is better.

The branching scenarios of the game is the stand out. There are 8 different endings, but this masks the true variety of what can happen. There is a mountain of different dialogue depending on when and how you meet characters at different stages of progression. For example, if you bring a single character to the library with you, they'll say one thing. Bring two? Different dialogue. Unlock one before another? Different dialogue. Your choices don't just change the ending, but how the characters interact with you and each other in the course of the game. THAT is true choice driven plot development right there.

While it's said to be a 9 hour game, I am 20 hours (and 3 endings) in and I have not yet found every scene or combination yet. There is incredible depth that boggles the mind.

Music is amazing, as well. Highly recommended to buy the soundtrack.

This is one of the very few 9 or 10/10 games I have played so far. I find myself drawn back to it over and over. An incredible indie game find.
发布于 2025 年 5 月 24 日。
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