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Birdy 最近的评测

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总时数 0.5 小时
Oh my god this might be crack in video game form.

Banging OST. Art style is incredible. Think my only take-aways right now in terms of issues is that it feels a little too floaty at times which makes gauging jumps a bit difficult, and also although I adore the art style it does make actually seeing things very difficult at distance and the deep pixel effect becomes very noisy very quickly.

I will be grinding this game for all diamond medals as soon as it comes out.
发布于 3 月 4 日。
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总时数 1.7 小时 (评测时 1.1 小时)
> Hop straight into episodic battles
> Vegeta immediately kicks my ass
> He's now the ruler of Earth
> GG go next
发布于 2024 年 10 月 8 日。
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1 人觉得这篇评测有价值
总时数 5.5 小时 (评测时 1.1 小时)
For the longest time I've been asking myself "when's the next WipEout game going to come out"?

I grew up playing WipEout Fusion on the PS2, falling in love with tracks like The Future Sound of London's "Papua New Guinea", Luke Slater's "Bolt Up" and Utah Saints' "Sick" just to name a couple tracks out of a stacked soundtrack. Sometimes I'd even mute the TV and play Trance compilations like Trance Mix '99, Tranceformers and Gatecrasher Global Sound System. It's gaming memories I cherish, and the effect that the style and flair of that game had on my still forming brain is forever lingering. I've played Wip3out and WipEout HD since and man they're just such brilliant games - addictive fast pace racing to one of the best soundtracks in all of gaming.

Since the closure of Studio Liverpool I've been keeping a close eye on Sony and checking out PlayStation's State of Play presentations in hopes of a crumb of WipEout, much to my disappointment. I'd always think to myself "man, why had nobody tried to replicate that style and feeling of earlier WipEout games"? (ignoring the attempts that have been made prior to this to... varying success)

Oh man have I been missing out because THIS IS THAT GAME!!!!!

Oozing that 90's futurism that WipEout etched into my brain, controls perfectly, banging soundtrack that takes me right back to my childhood - I'm so mad at myself that I've missed this for so long but this is the game I've wanted for YEARS!

Oh but you can also import your own music into the game and create unlimited playlists that you can turn off and on so you can have your own Trance, Drum and Bass or hell even Dubstep playlist? Oh and it has full mod support for custom ships and tracks among other things??? Oh and it has VR SUPPORT?????

If I don't sink 100 hours into this I'm doing myself a disservice.
发布于 2023 年 12 月 25 日。
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总时数 18.3 小时 (评测时 3.4 小时)
Alright I've beaten the main story now

The game is a perfect spiritual successor to JSR but pushes things to the next level with bmx and skateboarding. I mainly used a skateboard during my playthrough but all options are heaps of fun. The story is solid and definitely going through.

I'm not great at this game and I already know I'm going to struggle to 100% it, but I'm probably going to go back and at least try. Maybe.

Main thing for me is the OST. Hideki Naganuma, Reso and 2 Mello are hype additions, but the wev, Sebastian Knight and Proux cuts were also big highlights. Definitely a game to play just for the OST but the actual gameplay itself is rad.

EDIT: You can now mod music into the game. You can also mod in graffiti and there is a multiplayer mod. GOTY.
发布于 2023 年 8 月 19 日。 最后编辑于 2023 年 8 月 28 日。
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有 9 人觉得这篇评测很欢乐
总时数 12.7 小时 (评测时 1.6 小时)
there's bubberducky, woodenducky, foul mouth, sillybilly, redderducky, kittyquack, quackroom tiles, tactiquack and free bird!

"and that one?"

that's stone quack :) he doesn't move much...
发布于 2023 年 3 月 28 日。
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总时数 0.6 小时
Super unstable for me, crashes constantly. It's a shame as I've heard this game has gotten pretty good now.
发布于 2022 年 7 月 5 日。
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总时数 36.6 小时 (评测时 24.6 小时)
This game is rad. Not had this much fun with a game in a long time. Incredibly tight, fast paced, speedrunning focused action platformer with a banger OST by Machine Girl. Dialogue is a bit cringe inducing at times but also quite endearing. I can look past the dialogue so drenched in sexual tension that I might drown a horrid death because by the end of the game I really cared for all of these characters. Also the only game where I've actually cared about my global leaderboard score - even after beating the game with all ace medals I want to go back and try to get faster and faster times. Might be the best game of the year.
发布于 2022 年 6 月 28 日。
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总时数 7.9 小时 (评测时 3.5 小时)
game hard
发布于 2022 年 6 月 25 日。
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总时数 772.1 小时 (评测时 329.3 小时)
So now that the full MCC is out on PC, is it worth the full bundle price?

I mean, yeah. It's Halo on PC. But what's more it's a solid collection of ports that have little technical issues and is seemingly going to be kept supported for a while to come yet.

My biggest worry is how are 343i going to keep player interest with the current seasons going as they are? Unless you're a hardcore Halo fan like I am, I could see it being quite difficult for players to remain invested in the game. 343i can only pump out so many season passes with skins and name plates before the rewards become meaningless.

I think if the game ever gets to the point where user created content becomes an integral part of the game and a pipeline is created that allows user created content to be played on official matchmaking servers, as well as a custom games lobby browser implemented, full modding support implemented and finally a functional file share system, then this game will become a timeless classic that you can go back to over and over again and still experience fresh new content. For now, the games are still fantastic (it's Halo what do you expect) but I can see the game in its current state becoming incredibly stagnant.
发布于 2019 年 12 月 6 日。 最后编辑于 2020 年 11 月 27 日。
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总时数 3.7 小时 (评测时 3.6 小时)
yeah it's alright, better when you know what the ♥♥♥♥ you're doing
发布于 2019 年 11 月 27 日。
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