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codapill 最近的评测

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正在显示第 1 - 10 项,共 27 项条目
尚未有人觉得这篇评测有价值
总时数 7.2 小时
I don't normally play cozy-type games, but I found myself enjoying the delivery route and meeting a good variety of diverse characters. I was genuinely stumped on which ending I was going to go for (thinking there were only two) -- then a third choice along and that ended up being the easy decision for me.

I recommend it as a relaxing, no-conflict/challenge game. I did however come across quite a number of technical issues in my playthrough -- subtitles/VA not matching up to the extent where I thought I was on a completely different dialogue chain, and visual bugs where packages/models disappeared -- but it didn't get in the way of my experience too much.
发布于 2025 年 12 月 19 日。
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总时数 7.9 小时
Had a lot of fun playing this with friends -- even if some of us seemed brutally close to falling out!
发布于 2025 年 8 月 6 日。
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总时数 2.4 小时
Love the UI and overall aesthetic. The dialogue is snappy, charming and tongue-in-cheek. I've been enjoying my time with it -- a fair commentary on the gig economy. If I was being nitpicky, it'd be that I'd like to be able to move diagonally, especially on sizable maps.

Praise the cactus!
发布于 2025 年 7 月 2 日。
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总时数 15.3 小时
With the exception of a couple of smaller maps that are a little too cramped, most of the campaign feels like a sequence of large sandboxes, where you're encouraged to take your time planning your objectives to suit your play style. Sniping feels really good, and coming up with creative ways to take down major enemies feels very satisfying.
发布于 2025 年 1 月 26 日。
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总时数 2.2 小时
Charming. Funny. I got a little homesick.
发布于 2024 年 12 月 28 日。
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总时数 3.3 小时
A lesson in video game writing.
发布于 2024 年 12 月 28 日。
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1 人觉得这篇评测有价值
总时数 9.5 小时 (评测时 5.5 小时)
Highly addictive loop; wonderfully executed. Perfect on Deck.
发布于 2024 年 12 月 13 日。
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总时数 61.5 小时 (评测时 46.7 小时)
Not much I can say that hasn't already been said. It's as glorious as everyone says it is. Lore-heavy, and some of the best world-building I've experienced in a game. I originally disliked the combat, but once it clicked... It felt good and satisfying taking down a group of bandits or a huge wyvern. You cannot ignore the mechanics and tools the game presents to you -- everything has its use, and that's neat design. The writing feels faithful to the books, and I'm just as invested in the side content as I am the core plot. It's clear that this is one of the greatest RPGs of its type out there.

I will say that the game is a lot more streamlined with the application of 3 mods: Fast travel from anywhere on the map, no weapon degradation, and encumbrance removal. The latter two just aren't fun in any game (in my opinion), unless you're wanting something more realistic/simulation-like.

A neat touch is the addition of a 'Steam Deck' preset in the graphics options. I've been going back-and-forth between Deck and PC and it's a fantastic, seamless experience. 10/10 optimization.

I think I paid ~$10 for this + all the DLC. But it's easily worth full price.
发布于 2024 年 10 月 11 日。
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有 3 人觉得这篇评测有价值
总时数 5.8 小时 (评测时 3.3 小时)
A well-polished SNES-style JRPG with a simple but enjoyable turn-based combat system. I'm not too far along, but after the first few hours - I'm curious where the plot is headed. The map design has been carefully crafted, and exploration typically leads to good rewards. It's pretty to look at, and runs relatively well on the Steam Deck.

A few typos and bugs here and there -- though I haven't ran into anything major; and as of writing this review, the game has been patched daily to address multiple issues. If I were to nitpick, I wish I could move diagonally.

Recommended for classic turn-based RPG lovers. Congratulations on the release!
发布于 2024 年 10 月 10 日。
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总时数 9.7 小时
Imagine rebooting a game like DOOM and nailing it.
发布于 2024 年 1 月 6 日。
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正在显示第 1 - 10 项,共 27 项条目