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总时数 58.7 小时 (评测时 58.6 小时)
One of the most intuitive development tools I've ever used in 15 years. Godot is simple enough to use like a plain text editor. Just make a new scene and run it. Everything is a Node or Resource. And yet, whatever power user feature you need, it exists, or will soon. You can include Rust code via gdextensions, process data with compute shaders, and modify the export system with plugins that share code with scripts bundled in said export. Fantastic in-editor documentation which includes your own custom classes as you write them. If you don't need Unreal, then you need Godot. Easiest recommendation of my life.
发布于 2024 年 9 月 17 日。
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总时数 5.4 小时 (评测时 5.4 小时)
A awesome, beautiful, wild ride with a stunning soundtrack. This is an ideal puzzle game.
发布于 2024 年 2 月 24 日。
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总时数 11.4 小时 (评测时 11.1 小时)
At first, I was worried about the simple interface and text-heaviness, but those were actually the game's best parts. Shoutout to the amazing soundtrack.
发布于 2020 年 12 月 14 日。
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有 4 人觉得这篇评测有价值
总时数 18.5 小时 (评测时 18.5 小时)
This game makes you work for your victories. You'll feel emotions.
发布于 2020 年 10 月 18 日。
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总时数 5.1 小时
A clever first-person perspective, movie-like theatrics, and the sci-fi horror aspect was done fantastically. The game play is not complicated, but still very engaging.
发布于 2020 年 5 月 29 日。
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有 1 人觉得这篇评测很欢乐
总时数 106.0 小时 (评测时 11.6 小时)
This game as no business being this cute. And, when I clicked on the changelog, they straight up linked the Trello. Incredible. I'm in love.
发布于 2018 年 11 月 1 日。
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