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Agumander 最近的评测

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1 人觉得这篇评测有价值
总时数 19.9 小时 (评测时 1.7 小时)
I like this, it's fun. The split gameplay gives context to the need to increase production. In other factory games you need to increase production to meet higher quotas or to build recipes with absurdly high ingredient count. In Rogue Factory the need to increase production is a simple consequence of enemy scaling.
发布于 2 月 6 日。
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1 人觉得这篇评测有价值
总时数 0.8 小时
Well implemented and stylish typing game. I learned a lot of new dinosaur names. Using the typing mechanic for navigating menus is an amazing idea.
发布于 2025 年 12 月 2 日。
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总时数 21.4 小时
This game is beautiful. The art style is consistent and works very well, and all* dialogue rhymes and makes clever use of language. This particular Active Time Battle system is the most elegant ATB I've ever seen, with all mechanics stemming from the same time-based core.
发布于 2014 年 5 月 12 日。
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