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总时数 4.0 小时
Valio la pena cada segundo. Excelente.
发布于 2024 年 6 月 22 日。
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总时数 14.7 小时 (评测时 14.5 小时)
De la mano de ID Software y distribuido por Bethesda nos llega el FPS definitivo, DOOM, un juego con unas mecánicas muy pulidas, unos gráficos tremendos y una optimizacion perfecta.

Tiene poco que contar este juego, ya que si quieres tener una experiencia shooter satisfactoria no debe de faltar en ninguna biblioteca. Muchos años han pasado desde RAGE, donde RAGE era todo un referente en el genero, pero con DOOM ID Sotware se ha esforzado mucho, y el trabajo duro tiene su recompensa.

El juego nada mas empezar deja claro sus intenciones, sin vacilar con nadie. Un FPS que se disfruta mucho, unos escenarios muy bien realizados con unas texturas muy nitidas y que lucen de maravilla. Que decir del diseño de las armas y los sonidos que las acompañan?, pues que no he visto y oido nada mejor en su segmento. El juego en cada escenario tiene algunos secretos y desafíos que tendrás que encontrar, como coleccionables de las figuras de DOOM, o fichas para poder subir de nivel.

La optimizacion de este juego no se puede comparar con nada que haya probado antes, no hace un mal gesto ante el jugador, y es tan constante en las tasas de frames que va muy fluido y rápido. Muchos juegos deberían de aprender de este para optimizar sus motores gráficos.

Tenemos también un menú de personalización, donde podremos aumentar el traje o añadir mejoras en las armas, cartuchos con postas de uranio, ráfagas en la escopeta, mini misiles..... Cada arma tiene sus opciones de personalización unicas.

Para mi ha sido todo un desafío este juego, me ha gustado en todos los aspectos técnicos, me hubiera gustado que tuviera mas horas, pero bueno lo he disfrutado mucho. Pero por lo demas es una pasada.

Valoración: 9/10
发布于 2019 年 8 月 5 日。
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总时数 11.2 小时
When I played Arkham Origins, I thought it was a fine game with some notable flaws that made it inferior to Arkham City, but all would be made right with the release of Arkham Knight. But that's not exactly what happened -- instead, I think Arkham Knight is a fine game with some notable flaws that make it inferior to Arkham City.

Let's tackle the first elephant in the room: the botched port and initial release. It stank up Steam so bad that it single-handedly kickstarted popularized the refund policy (thanks to Link XL1 for pointing out refunds actually started a bit earlier than AK), and it was the reason I held off on actually buying it until a good long while had passed, despite being a massive fan of the series. I can be brief about this: my brand new rig has 16 GB of memory and a GTX 1070, and the game runs at a near-constant 70 FPS at 1440p maxed settings while looking absolutely gorgeous. Now, I get that not everyone has had that experience, or will have that experience, but I can only judge the game on how it plays for me at this point in time, and I have no reason to complain. That's not to say I tihnk that putting out a release as broken as this one is in any way acceptable or excusable -- it's not -- but I'm not going to count it against the game in its current state.

The same can't be said for elephant number two, which is the Batmobile. The Dynamic Duo in this game isn't Batman and Robin, but Batman and his amazing rooftop-hopping car. It quickly veers from cool into silly and contrived, and about the only thing missing is the Batmobile doing inverted takedowns (it does hang upside down a few times, so that's not as implausible as it sounds...). They made sure you can't miss out on the experience by putting in vehicular combat and puzzles that require the Batmobile, but I found myself more frustrated than entertained by these sections. Despite what the game designers thought, it would have been completely fine if the Batmobile had just been there as a cooler way of getting you from A to B. Throw in the optional racetracks for the people who like that sort of thing, I'm fine with that. Have maybe one sequence where the Batmobile gets to slug it out with a tank or helicopter, sure. But repeated vehicular combat sequences and painfully forced puzzle sequences just detract from the experience. While you can avoid almost all racing and puzzles if you just don't go after the Riddler (as if!) the tank battles are there to stay. It's as if someone baked you a delicious, velvety smooth chocolate cake, except that they mixed in crunchy peanuts to chip your teeth on, because they read somewhere that chocolate and peanuts go well together.

There are a lot of things Arkham Knight gets right, too. The meat and potatoes of the game, combat and predator encounters, work as smooth as ever, and there are the requisite tweaks and new moves to keep things interesting without completely unbalancing things like the shock gloves in Origins did. There's a smorgasbord of villains on the loose in Gotham waiting for you to arrest them, and they all involve different gameplay, so you can easily mix things up without getting bored. The voice acting is top notch, both from the regulars and the guest villains (special tip of the hat to Dwight Schultz, who plays a terrifying Professor Pyg -- I was surprised to find out it was him when I looked it up). The story is engaging, and I'm happy to say that's still the case even if you had the identity of the Arkham Knight spoiled before you picked up the game, like I did. I especially like the way the writers justified the issue of Batman suddenly deciding to stick massive guns on his Batmobile (even if they do conveniently fire "non-lethal rounds" when targeting humans). If this sounds a bit out of character for Batman, it's because it is... and you'll find out why as you play the game. Having said that, I'm definitely not a fan of the ending (the true ending you get with 100% completion), which is deliberately ambiguous on the ultimate fate of Batman and Gotham. It's not terrible, I can live with it, but it still feels like a cop-out and something the writers could absolutely have avoided in favor of a stronger statement. As a cap to the whole series, it's a bit underwhelming.

Arkham Knight gets an easy "recommended" from me, but it's not as great as the final installment could have been.
发布于 2019 年 8 月 5 日。
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总时数 15.0 小时
I usually don't write so many reviews but this game deserve it. So let me tell you what i think about this game in few sentences.

One of the best games i have played this summer. I enjoyed 10 hours of gameplay and story. The story is based on Celtic mythology and Norse mythology. The game is focused on Senua's point of view, as she embarks on a very personal journey through a hellish underworld made up of Senua's psychotic manifestations of her reality and mind. Combat system is awesome and unique i like it. Optimization is so good; running so smooth without single lag and only 13 people developed this game. Other developers should look on this title as a lesson how to make good product with passion and low price. Also before you buy this game you must use your headphones for best experience. Ninja Theory thank you so much for this game and keep doing what you do because happy customers will always look at your products in future!

Game is 10/10 highly recommended for everyone
发布于 2019 年 8 月 5 日。
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总时数 7.0 小时 (评测时 5.4 小时)
Es increible el juego, la narración, la jugabilidad. Una gran experiencia para los que disfrutan de los juegos simples con gran historia y grandes personajes.
发布于 2019 年 6 月 19 日。
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总时数 5,284.8 小时 (评测时 847.0 小时)
CS:GO 评测
Excelente juego.Lo han mejorado bastante desde que salio.Falta una mejora en cuanto a ranking de competitivo. y mejor deteccion de Wallhack bots etc. dasdsa
发布于 2015 年 3 月 10 日。
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