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Indsendt: 19. dec. 2022 kl. 12:25
Opdateret: 19. dec. 2022 kl. 12:26

If you're a fan of Vermintide, horde games, cooperative shooters and W40K, Darktide is the game for you. However, for everything that it does well - and really damn well, I should add - there's also still a long way to go before it's finished.

Consider Darktide as currently in its Cyberpunk phase. Most of the elements are there and you can see the concept behind the curtain, but there are still huge chunks of missing content (e.g. half the crafting system doesn't exist yet), it's currently very grindy and in terms of story or character progression, it feels like almost 90% has been left on the cutting room floor.

Pros - all the classes feel unique and interesting to play as, which makes for fun builds. The weapons feel nice and meaty, with great audio design as expected from FS. Maps are vast, detailed and likely the most intricate looks we'll get at proper W40K settings that aren't Space Hulk (shivers).

Cons - currently feels like a half-finished game, with nothing yet to keep you playing in the endgame (I imagine that's why it's currently haemorrhaging beta/longer-term players). Load times are still horrendous in places - but admittedly are a lot better than launch, and the maps/conditions pool seems to feel increasingly smaller the more that you play. Also the final cinematic for reaching level 30 is hilariously cut-off and awkward.

TL;DR - fun, but needs more game.
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