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Catapulting 最近的评测

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1 人觉得这篇评测有价值
总时数 163.5 小时 (评测时 113.4 小时)
While certainly not a game for everyone, Death Stranding is without a doubt the best strand-type game I've ever played.
发布于 2021 年 11 月 30 日。
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有 19 人觉得这篇评测有价值
总时数 0.9 小时
Game's got an unflinching aesthetic. Good stuff.
发布于 2020 年 11 月 5 日。
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1 人觉得这篇评测有价值
总时数 3,173.3 小时 (评测时 424.5 小时)
Great game, toxic community.
发布于 2019 年 12 月 2 日。
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尚未有人觉得这篇评测有价值
总时数 86.7 小时 (评测时 82.0 小时)
I understand the game can be pretty repetitive, especially when going for 100% completion. However, that can't stop me from enjoying this game. The core gameplay loop is just so satisfying to me, and the world feels really authentic. The variety in locations and environments are nice as well. The game isn't particularly hard, meaning I can kind of switch off and just cruise around the Wasteland, removing Scrotus' influence while watching some Youtube or something. It's enjoyable. Recommended if you're looking for a relatively chill experience while doing something else or if you like map-completing.
发布于 2019 年 6 月 29 日。
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总时数 1,194.8 小时 (评测时 502.0 小时)
Good fun. Good devs. 10/10 would recommend the void's embrace again.
发布于 2018 年 11 月 28 日。
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有 2 人觉得这篇评测有价值
总时数 9.8 小时
抢先体验版本评测
This game is just so... pleasing! The art of building your village efficiently and in a defensible manner is a tough one to get right but it truly is enjoyable to see all your buildings just slot into place. The pixel aesthetic may not be for everyone, however I feel it fits the game very nicely. If you're looking for a timesink game that you can relax in, this is for you. And make sure to check out the developer's Twitter and Discord server. The community surrounding this game is awesome and is one of the friendliest I've ever had the pleasure of being in. The developer is highly active on the Discord and is often willing to answer questions about the game. The development speed and incredible potential this game holds makes it one to keep in mind for any fans of the genre.
发布于 2018 年 1 月 28 日。
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总时数 289.1 小时 (评测时 191.4 小时)
This game is a great time-spender, as there is no way you're wasting your time with this game. Easily nominated for the 'Just 5 More Minutes' award.

EDIT: This year I'll be nominating it for a custom award: 'My Safe Space'.
发布于 2016 年 11 月 26 日。 最后编辑于 2017 年 11 月 24 日。
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总时数 790.3 小时 (评测时 234.7 小时)
As this was my first game on Steam I didn't quite know what to expect. I started playing this game in its early stages and got hooked. So many armours, weapons, NPCs, bosses and loot! Nowadays this game is much more advanced than it was back then and I can't stop playing it. Great depth and not too hard for people that want to enjoy some building but for the real adventurers there is whole world waiting out there! It. Is. Amazing.

It's sad that this game's development has come to an end with 1.4, but honestly it had to stop somewhere and 1.4 is a great addition to the game. Terraria will always hold a special place in my heart and I'll recommend it to anyone.

Never mind! It seems the devs of Terraria will never be finished in their work. The Don't Starve crossover is a wonderful little addition to the game. Who knows what the next update will be?

As of 2022 I'm now convinced that Redigit will never finish updating this game. It's an addiction to them. They keep announcing they are finished developing it, but before long it reels them back in with QOL changes and content releases.
发布于 2014 年 7 月 10 日。 最后编辑于 2022 年 11 月 26 日。
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