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can I get an F in chat? 最近的评测

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有 2 人觉得这篇评测有价值
总时数 126.8 小时 (评测时 106.7 小时)
This game is a lot of fun, especially if you're the kind of chap who has far too many hours in Factorio.
EDIT: I didn't do my homework and made a baseless assumption. Ignore the text below this.

However, it has one MASSIVE issue: the Multiplayer.
For some god-forsaken reason, someone decided the best idea was split-screen multiplayer. I've got no clue why they did, because it's absolutely horrible. It's buggy, it eats screen space, and it's disorienting. It's even the main reason some of my friends refuse to play this game with me. If it had a proper multiplayer system, it would be a solid 9/10. But as it is, I can't give it more than a 5/10.
发布于 9 月 16 日。 最后编辑于 9 月 17 日。
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一名开发者在 9 月 16 日 下午 4:22 作出回复 (查看回复)
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总时数 34.7 小时 (评测时 19.2 小时)
抢先体验版本评测
This game is D O P E.

Ya start in tha' middl' of ♥♥♥♥-ass nowhere.
Ya have a ♥♥♥♥♥♥ rustbucket.
And a few resources ta fix 'er up, fuel her, and keep her runnin'.
As ya drive along, ya'll find more ♥♥♥♥ ta fix 'er up, fuel her, and keep her runnin'.
And the fun never ends.

I think.
发布于 2022 年 9 月 3 日。
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总时数 120.0 小时 (评测时 12.5 小时)
抢先体验版本评测
This game. Rocks.
Sabaton levels of rock.

Despite how simple it is, there is an insane amount of depth to the editor, the levels, the technique, strategy, you name it. It's incredible what this one-man team has been able to deliver. And the fact that this is not for his own profit, but to develop something that he himself wanted. is astounding, especially compared to more common software development teams.

If you like tanks, have played Automation, or like pitting your creations against others, you will absolutely love this.

Also, dev, if you read this; You're my hero. I've always wanted this, even before I knew it existed.
发布于 2022 年 2 月 26 日。
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1 人觉得这篇评测有价值
总时数 82.7 小时 (评测时 74.6 小时)
Good game. Very inclusive and immersive gameplay.
发布于 2020 年 11 月 17 日。
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总时数 364.5 小时 (评测时 138.6 小时)
抢先体验版本评测
This game is everything I've ever wanted. It gives you a "sandbox" where you can piece together literally any design that comes to mind, as log as it is possible within the engine & trim editor. While I would complain that the template system for body shape & design is a big limitation to what could me done, It's worked perfectly for me so far. I would personally prefer it to use a built-in Mesh creator & editor, or have it so that one could switch between the two options.
发布于 2020 年 11 月 17 日。
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总时数 264.0 小时 (评测时 121.7 小时)
KSP, in concept, is extremely simple. You have a space agency. Manage it, and do space stuff. But the sheer amount of gameplay, design, and experience you can get out of it is ASTOUNDING.
发布于 2020 年 4 月 6 日。
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总时数 771.4 小时 (评测时 183.8 小时)
This game is amazing. HANDS DOWN.
发布于 2020 年 2 月 29 日。
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总时数 203.2 小时 (评测时 95.8 小时)
Despite it's name, this work of art is an EXTREMELY versatile Physics "Sandbox". Not just planes, I've even built trucks, boats, Armored vehicles, you name it! Its Amazing!
发布于 2020 年 2 月 26 日。
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总时数 385.4 小时 (评测时 101.6 小时)
♥♥♥♥♥♥♥♥♥... this game has been a pastime for me for AGES. its simple, fun, frustrating, rewarding, and challenging, All in one Package!
发布于 2020 年 1 月 10 日。
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总时数 398.9 小时 (评测时 4.7 小时)
I LOVE THIS GAME
发布于 2018 年 9 月 30 日。
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