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1 人觉得这篇评测有价值
总时数 19.1 小时 (评测时 16.7 小时)
抢先体验版本评测
Endless Legend 2 is a narrative driven 4X.
A 4X adjacent game, IMO.
And that is a good thing.

Traditional 4X: explore, expand, exploit and exterminate is tired.
Yes, you can 4X to your hearts content but the real innovation is in Endless Legend 2's narrative and quest system.

The 5(?) factions are unique (or "asymmetrical") and have their very own narrative. Victory is also narrative driven. You can choose from a number of different narrative or quest victories. Or just eliminate everyone as you would in traditional 4X if you prefer.

But where Endless Legend 2 shines is in the narrative.

Bravo to Amplitude for producing another quality game!

Endless Legend 2 is the game I didn't know I needed on my 4X rotation.

Note: I played ~30 hrs in the Insiders programme as well.
发布于 9 月 23 日。 最后编辑于 10 月 3 日。
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尚未有人觉得这篇评测有价值
总时数 14.8 小时 (评测时 13.1 小时)
I love the Dune movies and am a sci-fi nerd.
This is a fun game even though I'm not particularly fond of the RTS element. (I prefer turn based strategy).
That said, I was an early adopter and participated in user feedback and bug reporting, many of which were fixed by the developer.
发布于 2024 年 12 月 2 日。 最后编辑于 2024 年 12 月 2 日。
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有 17 人觉得这篇评测有价值
总时数 0.0 小时
If you like Naval gameplay then this DLC is for you. Polynesia is a must have culture for an early game navy.
发布于 2023 年 9 月 12 日。 最后编辑于 2023 年 9 月 12 日。
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有 2 人觉得这篇评测有价值
总时数 3,595.2 小时 (评测时 12.4 小时)
A hidden gem!

The most fun since BioShock! And then some...

But the narrative is peculiar, presumably written by Marvel. The big bad is...your mum! LOL
Easier than XCOM 2, it apparently is nothing like it (besides being turn based strategy). I highly recommend playing it on a free-to-play weekend or on game passes and then pick it up on a sale (which is what I did).

Typically Firaxis, Marvel's Midnight Suns is turn based strategy just like Civ.
Because I mostly play while cooking or doing chores being able to attend to other things whilst playing is crucial and is how I am able to make time to play.
发布于 2023 年 3 月 2 日。 最后编辑于 2023 年 11 月 21 日。
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1 人觉得这篇评测有价值
总时数 6,879.7 小时 (评测时 6,434.1 小时)
Civ V is "peak civ".

Or perhaps its successor Civilization: Beyond Earth is? IDK
Either way, with the release of Old World from Mohawk, 4X is stepping back in time. Civ V is retro as hell.
If like me you like scenarios and maps, then Civ V is vastly superior to Firaxis' followup Civ VI. Scenarios Into The Renaissance and Scramble For Africa are sublime.

As for MP, Beyond Earth and Civ VI are better games. But the single player experience in Civ V considerably more challenging.

Civ V honed the addictive "One More Turn" game play. Civ VI not so much.
发布于 2022 年 6 月 3 日。 最后编辑于 2022 年 6 月 8 日。
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有 3 人觉得这篇评测有价值
总时数 873.2 小时 (评测时 23.5 小时)
HUMANKIND is a breath of fresh air!

There is a steep learning curve and arcane language that belies this deep and complex entry in 4X strategy.

Notably the mini tactical battles that if anything borrows from XCOM. (It puts Firaxis to shame for not having thought of this themselves first for Civilization). These mini game-within-a-game battles make city sieges considerably more interesting than in Civ VI.

If you were waiting around for Civ VII (that is 7!) from Firaxis+2K, then this game, though not without bugs and exploits, is definitely worth checking out. HUMANKIND is very much a next gen 4X strategy game.

Sega + Amplitude did the unthinkable: they reinvent the wheel in 4X strategy. And then some.

Bravo!
发布于 2021 年 8 月 19 日。 最后编辑于 2021 年 11 月 25 日。
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有 10 人觉得这篇评测有价值
总时数 54.1 小时 (评测时 3.1 小时)
TL;DR Step aside Civilization. The new king of 4 X is here!

Amplitude did the unthinkable: it reinvents the wheel and succeeds. Bravo.

HUMANKIND is the game we all wished the studio behind the Endless series - Amplitude - would make. Now they have, finally.

IMO HUMANKIND is to Civ what Facebook was to MySpace.

Anyone who pre-ordered HUMANKIND can join the Closed Beta. I highly recommend trying it out.
发布于 2021 年 4 月 24 日。 最后编辑于 2021 年 6 月 29 日。
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有 1 人觉得这篇评测很欢乐
总时数 7.3 小时 (评测时 5.2 小时)
I've only played a couple of hours of ES2 but it's beautiful to play. The UI is very elegant and simple, though at first maybe a little bewildering. I love the way you can zoom in on planets and then zoom out into star system and galaxies.

The only slightly jarring thing IMO is the cheesy synth pop music which I swear is also used on myRide virtual spin classes! So playing the game makes me feel like I'm at the gym. LOL
发布于 2017 年 11 月 25 日。 最后编辑于 2017 年 11 月 25 日。
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有 18 人觉得这篇评测有价值
总时数 9,779.4 小时 (评测时 9,556.2 小时)
There is one way Civ VI is superior to Civ V, that is barbarians. They are more hostile than before and are much harder to pacify. Barbarians double down in Zombie Defence, a true tower defence mode for Civ VI. Along with Apocalypse mode, you are able to play tall in Civ VI in challenges unseen in previous entries to the Civ franchise.

The standard game is increasingly unsuitable for multiplayer. The single player game is where Civ VI shines. Deity (the hardest level) is now easier to play as the AI rarely builds a fleet or an air force.

Oh, but did I say I love playing the zombie apocalypse?!
发布于 2017 年 1 月 25 日。 最后编辑于 8 月 25 日。
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