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=7Cav=MAJ.Ryan.BF 最近的评测

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抢先体验版本评测
As somebody who has been active in the Napoleonic Wars Linebattle community for over 8 years now, starting back in Battlegrounds 2, and following Mount and Musket and M&B Napoleonic Wars, I was really looking forward to the early access release of Holdfast: Nations at War and from all what I have seen so far, I have not been disappointed although you can clearly see that the game is still in an Alpha Status.

So let's start with a the pros & cons before going into the summary and recommendation:

Pros:
+ The games graphics are quite nice and enjoyable, especially on high graphic settings, although I must admit that the graphic style might not be liked by everybody. The graphic details especially are really nice and show the devotion to the game by the developers.
+ The game mechanics are, all in all, quite solid for an early access game compared to other early access games I have played so far. The game is playable and enjoyable, although you can clearly see that there is need for more updates, tuning and reworking things like the melee system.
+ The different game modes are enjoyable and already have a high variation from 'Army Battle' - which is basically the Linebattle mode - over Siege, Coastal Siege or classic TDM to full Navy Battles where you fight ship against ship. Everybody who enjoys playing in the Napoleonic era can find a play style for himself.
+ The great potential the game has to offer is also a positive argument for Holdfast in my opinion. Especially seeing the roadmap of the developers to include features like cavalry and more, I think that the game can become quite great. Although I am sure it is still a lot of work to include all the mentioned features and fixes, the current status of the game already shows the developers' devotion towards it.

Cons
- The game mechanics still show a kind of roughness, especially the melee system. There needs to be a reworking of this so that for example the melee fights become enjoyable and smooth. The hit-box detection can be quite frustrating at the moment when you hit an enemy on your screen but the hit is not counted, so your opponent doesn't take damage. The same goes for the Naval Battles where the end status of the ships is not taken into consideration for the round result - also the handling of the ships is quite weird in the sense of manoeuvring and hit reactions on enemy ships. These things need to be fixed soon, but I am confident that this is not a feasible goal.
- The problem with high server latency is something that is currently being worked on but at the current state of the game it is quite a huge problem, because it makes playing on a full server nearly impossible. But as I said, the developers are currently working on this.
- Some animations are missing or need some reworking, like for example the hit reaction in melee, which is missing at the moment. I would appreciate some reworking of the sword fighting animations since they look quite unnatural.

Summary & Recommendation

All in all I can say Holdfast: Nations at War is a solid early access game in which you can learn the basic game mechanics and enjoy different game modes already with nice graphics. It is a great opportunity to get an impression of battles in the Napoleonic era although some things are tarnishing the game experience. The melee system needs reworking and attentive updates so it becomes smoother and more reactive towards the players mouse input, for example in blocking. Warband shows a very good example of how a smooth and quick melee system can work and I am sure the developers have this topic on their to-do-list. Still the very basic game mechanics are working and the game is not "unplayable" as some other reviews might suggest.
For people like me, that enjoy the Napoleonic era in general, playing as a Napoleonic soldier and fighting in melee or with a gunpowder weapon, may it be on land or on sea, it is an enjoyable experience already. Especially as soon as the high latency issue is fixed. But keep in mind that the game is still early access and some people might get frustrated by the weird hit-box detection or the very slow and unresponsive melee game play. If you expect to be frustrated by those current issues I would suggest you wait for further updates and development before you actually buy Holdfast.

For everyone else I can recommend the game. As future updates release I will update the review.
发布于 2017 年 9 月 24 日。 最后编辑于 2017 年 9 月 25 日。
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总时数 45.1 小时 (评测时 40.6 小时)
Hervorragendes Spiel, welches einen für viele Stunden fesseln kann, trotz einfacher Grafik. Eines der besten Zombie-Survival Spiele die ich bisher gespielt habe.
发布于 2015 年 4 月 4 日。
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