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Bob Beekeeper 最近的评测

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正在显示第 1 - 10 项,共 26 项条目
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总时数 60.6 小时 (评测时 58.2 小时)
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An awesome Survivors game! Beautiful art and graphics, interesting and varied skills, just an all around great game, a great value, even at full price. Do yourself a favor and give it a try!
发布于 2024 年 12 月 28 日。
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1 人觉得这篇评测有价值
总时数 3.4 小时
抢先体验版本评测
I wish they could find a way to make auto battle games less fun. Oh wait, Hacker exists.

Positive: The uninstall process is pretty fast.
发布于 2024 年 8 月 7 日。
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总时数 44.4 小时 (评测时 42.2 小时)
Beautiful graphics, meaty sound effects, deep skill trees with interesting synergies across specializations. 15 advanced classes, each with a ton of passive and skill specializations give tons of opportunity. Skills feel like each one has a purpose. Overall a great ARPG.
发布于 2024 年 7 月 24 日。
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总时数 64.2 小时 (评测时 58.4 小时)
抢先体验版本评测
Olympic update fixed most of the issues I previously had with the game. Great work.
发布于 2024 年 6 月 6 日。 最后编辑于 2024 年 10 月 21 日。
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有 1 人觉得这篇评测很欢乐
总时数 0.5 小时
Not a deck builder, uninteresting, poor UI and sound design choices make this a hard pass for me.The tutorials are poor, they tell instead of show. As far as UI, not only is the scaling and positioning of key elements bizarre, but for example, you'd think the place you can view and swap your abilities would be more than a tiny button next to another completely unrelated button hidden in the top right. The art style is somewhat OK, but unfortunately full of furry fan service. The dialog and music are not only generic and uninspired, but are completely mismatched with the art style and gameplay. I couldn't help but notice how intense and overblown the music was, compared to the lifeless, unimpactful skill effects and sounds.

This whole game feels like an asset store flip with a few human touches on top. Even if it isn't, it's just so... generic, it doesn't feel like real enthusiasts made nor play tested this game. The only redeeming feature is the semi-interesting "poker hand" system, but again, there is no deck building, just an uninspired set of passive items.

There are hundreds of other roguelike deck builders, try a different one.
发布于 2024 年 4 月 21 日。
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有 1 人觉得这篇评测很欢乐
总时数 86.7 小时 (评测时 23.0 小时)
Liquor in the front, Poker in the rear.
发布于 2024 年 3 月 28 日。 最后编辑于 2024 年 3 月 28 日。
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有 3 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 366.1 小时 (评测时 85.6 小时)
My character is bottom 1 and yours is carrying you.
发布于 2024 年 3 月 26 日。
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总时数 52.4 小时 (评测时 35.4 小时)
Complaining works.
发布于 2024 年 3 月 6 日。 最后编辑于 2024 年 5 月 6 日。
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有 6 人觉得这篇评测有价值
总时数 55.4 小时 (评测时 45.8 小时)
I wasn't really a fan of vanilla GBVS, even though I thought it was kind of interesting. Rising has built something fantastic on top of that base, and really is a great anime fighter.
发布于 2024 年 1 月 18 日。
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有 2 人觉得这篇评测有价值
总时数 14.6 小时 (评测时 5.8 小时)
Super fun, very intuitive controls, interesting and challenging combat. I always wanted to go Berserker Mode with 2 weapons in VR, and this game scratches that itch *perfectly*. I like that it rewards defensive play almost as much as offensive. Your weapon does the same damage to their guard bar whether hitting *or* blocking.

You can go through swinging like a fury and fake your way through it a bit, but once you're past encounter 7 or 8, that starts being a lot less effective, and a more measured and strategic style of play is rewarded heavily. Herding your enemies into a kill zone, where you also have projectile cover, is very important, and it feels like there's a good balance of environmental features to put together some creative scenarios for slaughtering everything without taking a hit.

Definitely recommend for anyone who likes slashing and smashing in VR. Also, it's a great workout in standing mode, sitting mode is still a fair amount of movement depending on how you sit/move.
发布于 2022 年 12 月 9 日。 最后编辑于 2022 年 12 月 9 日。
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正在显示第 1 - 10 项,共 26 项条目