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报告翻译问题

Stockholm, Stockholms Lan, Sweden
Top Priority:
1.Remove durability buffs from enemy units that got them (Resistance and Damage)
2.Player Health System Changes:
2.1.Reduce the overall damage players take from 50% back to 40% or even 35% to make Melle Weapons more of a viable option.
2.2.Revert the player limb health nerf that was made during the 60 day patch.
2.3.Reduce the Headshot Damage Multiplier from 50% to 25%.
2.4.Make the body damage reduction given by armour also apply to the head area of the player in a way that scales with armour rating. Higher armour value = more damage reduction.
2.5.Reduce frequency at which injuries occur.
2.6.Reduce the bleed damage players take from 10 to 2.
3.Remove the Matching Armour Damage Penalty from Light Penetration weapons.