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[ 8.5 / 10 ] This 11-year old game is a must-have for every casual player. It is free, has consistent updates and is solely based on having fun in playing.

10/10 Playability: TF2 is run on the "source"-engine, created 14 years ago in 2004.
Although it is slowly becoming a near ancient engine, it is stil reliable, updated and runs well on modern PCs. The game is originally not optimized in any direction, but thanks to its graphic- and mapping-simplicity, it can run smoothly even on bad/old PCs. Lowering the graphic settings has only a small impact for your visual experience, but still can greatly improve your fps. I had played this game with 3 different PCs through my gamer-lifetime and hadn't experienced problems in any way and rarely ever hear of it.

9/10 Gameplay: This game gains most of its value through its gameplay.
It has 9 playable classes with certain set statistics like health or running speed. However each class has multiple playstyles through a huge variety of usable weapons, with 3 equipable weapons at maximum. This helps and encourages each player to find their own functional playing style.
The playing mechanics are easy to understand and the basic playstyle don't require complicated key-knowledge.
However, the learning curve begins to be very steep at a certain point not far from the basics. It can be fun to learn the possiblities in this game, but is never required to have fun playing against others.

The game also offers 8 main game modes: Arena, Capture the flag, Control point, King of the Hill, Payload, Mannpower, Special Delivery and PASS-Time. Additionally there is Mann vs. machine were players fight against waves of A.I. Enemies.
Some gamemodes have sub-modes, like Attack/Defend (Control point), Medieval Attack/Defend (Melee-only Control point) and Payload race (double Payload).
The amount of maps for each gamemode is fair and the map designs are generally well balanced.

Important to note: All weapons are free and repeatedly drop randomly each week and their is absolutely no pay-to-win, pay-to-play or freemium to give any player with money more advantages.
Success and failure is based on experience and skill.

7/10 Community: Despite the games age, the audience is very young.
There are some players who get called "squeakers" based on their voip-calls, usually because they are young pre-teen boys with a high pitched voice. Additionally it can be a bit frustrating, because certain young players don't enjoy games outside from the competitive view and make their anger sound often. But this is still rarely the case and not generally a downpoint.
There is actually an e-sport scene, small, but it is there. I played in it for about a year in a half. It is okay.

8/10 Updates: As said prior there are consistent updates to this game.
Most updates are small bugfixes, but the game also recieves major updates, giving new maps, cosmetics and even gamemodes. It also adds a lot of community material through a comic-storyline and SFM-videos. The developers keep this game as updated as possible, despite the age and a very small dev-team.

I'm not a native english speaker, so if you find mistakes, you are free to keep them.
发布于 2016 年 9 月 22 日。 最后编辑于 2018 年 3 月 19 日。
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