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1 人觉得这篇评测有价值
总时数 11.3 小时 (评测时 1.7 小时)
this game reminds me of those weird visually high-concept games that came with, like, realplayer and those softkey CDs that i had as a kid- combined with the D&B music and this game puts me in a deeply meditative state
发布于 4 月 11 日。
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有 1 人觉得这篇评测很欢乐
总时数 121.8 小时 (评测时 72.7 小时)
the design document for this game was the script to dracula flow
发布于 2025 年 11 月 3 日。
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有 14 人觉得这篇评测有价值
1
总时数 20.6 小时 (评测时 15.0 小时)
i can't put into words what this game makes me feel, the devs have a fundamental understanding of the genre that expresses itself in subtle ways

like the clowns, the clowns are how i know they know
发布于 2025 年 3 月 20 日。
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总时数 19.8 小时 (评测时 6.2 小时)
This is the Gorbino's Quest of real life.
发布于 2025 年 3 月 18 日。
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总时数 26.4 小时 (评测时 6.5 小时)
surprisingly coherent about mental health for a game about why the glock is the worst gun on planet earth
发布于 2025 年 1 月 10 日。
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总时数 35.1 小时 (评测时 34.5 小时)
the battle system has gone from being tedious to one of the most novel and interesting RPG combat systems i've ever used- combine that with a sprint button and a few embellishments to the plot and this genuinely might be one of my favorite RPGs ever now
发布于 2025 年 1 月 2 日。
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总时数 76.7 小时 (评测时 70.0 小时)
robbing trains is way harder than people make it look lemme tell ya
发布于 2023 年 5 月 19 日。
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有 2 人觉得这篇评测有价值
总时数 60.3 小时 (评测时 39.1 小时)
it's nice to have an RPG that feels like a deconstruction of the genre without being *about* the fact that it's a deconstruction of the genre

RPGs are innately weird as a vessel for storytelling because their protagonists are alien-brained kleptomaniacs with no knowledge of the world they were born into, so the game embraces this as the conceit of a bigger plot that ends up being a very good detective story on the whole
发布于 2022 年 11 月 2 日。
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总时数 44.5 小时 (评测时 33.0 小时)
halo 2 isn't really that good but the rest of em are ok
发布于 2021 年 3 月 1 日。
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总时数 126.5 小时 (评测时 97.3 小时)
you will never find a game whose whole is so much greater than the sum of its parts
发布于 2021 年 1 月 20 日。
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