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ZephyrAM 最近的评测

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正在显示第 1 - 10 项,共 27 项条目
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总时数 92.0 小时 (评测时 46.0 小时)
Better than I expected, worse than I hoped for.
Yes, it's an MMO (of that style, I'm not going to argue semantics), but yes, it's also a gacha.
The story might be interesting, but the dialogue is too slow to be bearable, and can't be sped up. So skip, story's worthless.
There's no mouse invert - both this and the issue above are pure laziness, either on the dev's part or those in charge.

Yet I still gave it a thumbs up, because yes, it's an enjoyable game - for now. Will that last? No idea, but having put 45+ hours in and still enjoying it, I have to say it's worth the time if you're looking for this type of game.

The combat is fun, if a bit spammy, and doesn't really get interesting-ish until you get to choose your class specialization after 30 talent points. Still, it's a manageable system, and the movement in general is fluid enough to feel good and in control.

Fishing is fantastic - a true evolution to the mini game instead of what's become the standard 'keep the fish in the box' game. Level's slow as anything, but it's a great, chill way to spend the time.

Currencies and systems are all convoluted, a byproduct of the F2P or gacha tag. You'll learn them all, but they're a mess to get into.

End of the day, it's free. Spend time in it if you're interested and judge for yourself, but it's certainly not a terrible game, just a bit lazy.
发布于 10 月 15 日。
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总时数 14.0 小时 (评测时 9.1 小时)
It's a fun game if you're looking for a grindy adventure more about building your characters than reading any story - which is definitely a craving I get from time to time. It's got some severe difficulty jumps, but there's lots of little quirks to discover, and you can technically level different characters each time through New game+, without losing your old ones.

A good time at a good price. Why not?
发布于 10 月 6 日。
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总时数 82.2 小时 (评测时 15.9 小时)
An excellent remake of a great RPG. As I grew up on the original Dragon Quest (Warrior) trilogy, I might be a little biased, but they're still my favorites of the entire series. While not imbued with the type of story telling the Final Fantasy series is known for, DQIII possesses all the solid mechanics and bearing of a JRPG hallmark, and is well worth the time.
发布于 2024 年 11 月 28 日。
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总时数 3.8 小时 (评测时 1.5 小时)
A wonderful addition to the Metroidvania genre that really goes back to the classics for inspiration. Story, environment, and exploration really share the spot light with combat in a way not seen all that much these days, where everything's either rogue-like or souls-like.

This is just the kind of game I was looking for. Great job, devs ^_^
发布于 2024 年 7 月 16 日。
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总时数 14.8 小时 (评测时 8.3 小时)
This game is simple, contained, and far more fun than any such game should be.
The concept is straightforward - control a party of up to four characters and clear random, mini-map style dungeons by either fighting enemies or finding items/buffs, and eventually killing the floor boss. Each defeated floor has a chance to unlock both a new character and a new piece of craftable gear. Once you're stronger, you go challenge the 'Chessmaster' to a fight.

Rinse, repeat.
Simple, minimal, and sounds like it'd get dull and repetitive fast.

And yet.
The combat is simple genius, and I know I'll be taking some lessons away from it, both from the combat style itself and the varieties of characters. There's so much hidden here in such a little game - but don't take my word for it. It's free, and a small download, go try it out for yourself. It's worth it.
发布于 2023 年 1 月 18 日。 最后编辑于 2023 年 1 月 18 日。
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总时数 288.5 小时 (评测时 105.1 小时)
Edit:
BEWARE the Dailies! Dailies for everything XD

Otherwise...
An excellent MMOARPG - regardless of which of those two genre's you like more, just be aware that elements of both sides exist, with more from the MMO side of things. Excellent combat with fun skills, many of which have choices that change how they work. A ton of classes, with more on the way - though yes, the gender locking is unfortunate.

Really, I have no complaints so far. There's just so many different things to do in the game. Sure, I'll complete them all eventually and be left with the basic gear grind of raiding, but there's a very 'long' way to go to get there, and I'll have more than gotten my time and money's worth during the trip.

P.S. - Dailies have ruined it for me, though that's partially combined with dabbling in mobile games also being chock full of daily tasks.
发布于 2022 年 2 月 21 日。 最后编辑于 2022 年 6 月 3 日。
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总时数 129.3 小时 (评测时 88.0 小时)
First thing, take the game for what it is - an action combat, loot and leveling based game with tons of Marvel fanservice. The campaign was honestly enjoyable for me and I looked forward to working through it, which I almost never do in co-op loot games. The banter between heroes, while not super common, is a fun bit of flavor that makes you look forward to elevator rides just to see what they say.

Combat, which accounts for so much of the game, is a solid experience, with a dodge/parry system that really gets you into the moment. Yes, there's a 'ton' of knockdown/knockback in late game, primarily in Wakanda, and it can be frustrating in the extreme. Really nailing down the dodge/parry system helps, and while it's not a great additional solution, getting a Jarvis Barrier on your gear will alleviate much of that problem (again, especially in Wakanda XD).

Yes, the real money marketplace is quite expensive for additional costumes, nameplates, emotes, and takedown animations, but there are numerous you can get with in game currency or earn as well.

Biggest problem? Game needs more heroes *laughs*. This isn't Marvel Heroes Omega, but we can dream!
发布于 2021 年 12 月 7 日。
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总时数 23.4 小时 (评测时 6.3 小时)
An intriguing RPG and a 'much' improved experience from the original version - just remember to tick the 'faster battle animations' box in the options!
I'm enjoying the characters, story, and overall game in a way I haven't for any RPG in a long time. Assignable stat points, upgradeable skills, and gear you craft to improve instead of buying/finding replacements for. There's lots of little bits that thought clearly went into how they would work best, not just how they've always been done in other games.

Definitely recommend to fans of traditional, true RPG's.
发布于 2021 年 10 月 5 日。
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总时数 22.3 小时 (评测时 16.6 小时)
A very enjoyable ARPG.
Anyone who's played other such games will instantly recognize many elements, yet they're all handled slightly differently. A talent grid similar to Path of Exile, but much more manageable; skill modifies like Diablo 3's runes, but more plentiful. All skills can be learned, though their usage is tied to equipped weapon types, and while the game does seem to favor hybrid builds due to the Willpower/Rage resource tug-of-war mechanic, there are ways to make more pure character styles - just perhaps not until you work through the talent grid a bit.

As someone who doesn't care for the Titan Quest/Grim Dawn talent system, and doesn't care to rebuild and relearn my characters in Path of Exile every time I go back to try and play it, Wolcen is a fantastic option. Don't regret the purchase at all.
发布于 2020 年 2 月 19 日。
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总时数 1,468.4 小时 (评测时 600.7 小时)
A very solid development engine for starting game devs or basic prototyping. Even released games from this software 'can' be good. It does suffer from performance issues, depending on how you run things, and will never be as good as full engines like Unity, Godot, Unreal, etc - but it's sure a heck of a lot easier to use.

Try it, learn it, and you'll find a use for it.
发布于 2020 年 1 月 20 日。
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正在显示第 1 - 10 项,共 27 项条目