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尚未有人觉得这篇评测有价值
总时数 9.3 小时 (评测时 5.7 小时)
The design is ♥♥♥♥ and the enemies wallhack
发布于 9 月 3 日。
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有 2 人觉得这篇评测很欢乐
总时数 14.1 小时 (评测时 8.4 小时)
Guys, as much as I liked to 100% the first Nioh, this one is just ridiculous on the difficulty, you can so easily get stun + 2-shot by high speed chain hit vs boss taking what ? 3-4% HP per hit of highest dmg gear ?

Hey the challenge interest is to be fun. You can get help from ghost player bot by I don't see any point in winning this way (plus the forge boss I stopped at just slay them in no time).

Devs just speed or HP / DMG down your boss and let us enjoy playing like you did in Nioh 1

I'm even more annoyed that i can't get refund because I took time giving this game a chance at trying to like it... Now the more I insist on getting it worth my money, the more garbage it feels
发布于 2024 年 11 月 16 日。 最后编辑于 2024 年 11 月 17 日。
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有 5 人觉得这篇评测有价值
总时数 3.3 小时 (评测时 2.3 小时)
Man have I tried... I tried to enjoy this game, to like the goods it offers. In vains.

Perhaps have I been spoiled by much better games. Better games you can get at the same price or cheaper on sell.

Came out in 2021 and felt like playing a wish version of the first Dark Souls. Not what I hoped.
发布于 2024 年 7 月 28 日。
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总时数 177.7 小时
Finally a game that was interesting to achieve 100% till the end.


[+] A soul-like with a real RPG depth (which DS was really lacking imo) : you can get, craft and improve a high variety of gears with lots of differents stats that will suit your build and gameplay which you can forge and reforge to perfection, allowing you to tackle higher and higher challenges in a smooth way. You have no forced online playing if don't want pricks invaders to trow spells at you while the environment is already trying to kill you yet you have a visitor system I didn't use.

[+] I never felt interested by Dark Souls NG+ but here I reached the highest NG+ stage because you keep getting new way to improve your character as the game gets harder and you complete it more.

[+] At the end NG++++ get so hard you have to rethink and adapt your whole gameplay, spells/items never used before and how you spend your lvl up stats to beat the missions and get the last achievements. Loved the challenge.


[-] The annoying point is that the mouse/keyboard target lock is absolute ♥♥♥♥, I died countless time because it was ♥♥♥♥♥♥♥ up between targets and you can't cast spell on them without it with PC controls (which default mapping sucked btw).

[-] I also hope they would fix the xbox controller keys being the only UI displayed with no controller plugged and no option to change. I had to learn, recheck and guess what every xbox controls meant for keyboard and that was lame (also somehow Y meant right click or middle click depending on if you're in combat or menus).


Anyway, If Nioh 2 keeps the [+] without the [-] I'll definitly buy it
发布于 2024 年 7 月 3 日。
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1 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 162.4 小时 (评测时 118.4 小时)
Never in my life have I felt like playing against a kid that just cheats to get a chance to win.

Has a ♥♥♥♥ ton of potentiel but how many times have I just quitted it because of unfair ♥♥♥♥♥♥♥♥ runs. Regardless of what's written on cards & statuts, the scripted RNG is 75% to 90% of time in favor of CPU. I've played it enough hours to tell you it will ♥♥♥♥ your draw, enemy dodge, drunk enemies crits, etc...

Not legit so not recommanded
发布于 2023 年 8 月 23 日。
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总时数 1.7 小时
Interestingly fast game to complete
发布于 2021 年 11 月 26 日。
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总时数 123.3 小时 (评测时 42.2 小时)
Tastes like chicken
发布于 2020 年 11 月 26 日。
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总时数 106.0 小时
Un des mes jeux préférés. J'aurais aimé que le studio ait plus de moyens pour offrir plus de contenu, hormis ce souci ce jeu a tout de mieux que Isaac. Plus sombre, plus mature, une histoire intrigante, des boss et une BO ultra stylés, un meilleur équilibrage et une meilleur gestion du RNG.

Bien que le hard mode soit bien plus broken, j'ai quand même voulu le 100%. Ici pas de boss caca ou d'objets qui font péter, rien de gogol-dégueu, que du dark.
发布于 2020 年 4 月 29 日。 最后编辑于 2020 年 4 月 29 日。
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有 1 人觉得这篇评测很欢乐
总时数 8.2 小时 (评测时 5.4 小时)
Hyper court mais coolos
发布于 2020 年 4 月 29 日。
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总时数 5.7 小时 (评测时 5.6 小时)
Bloqué 15min au level 4 et vu la purge que c'est niveau collision, j'ai pas du tout envie de me faire chier plus longtemps à chercher où les designers ont été incapable d'indiquer la sortie
发布于 2019 年 11 月 25 日。
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