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I've been giving Planetside Arena a good go this past week, and have been happily surprised to find myself having a blast. Other than the glaring problems of low population, I've found a gem of a BR with a fresh take on the genre. Large scale battles with teamplay that carries over some of the best squadplay and tactical comms from Planetside 2. The inventory/Item upgrade system is simple and un-encumbering, allowing you to focus more on the tactical and teamplay based parts of the game. Lootcrates for mods/skins are earned rather quickly through the challenges, and player movement is fun and fluid, with the bike acting as a good "get out of ♥♥♥♥" tool as well as giving you the ability the push up quick onenemies and traverse the map with ease.

Players: Please give this game another go, or try it out if you haven't yet. Don't think of this as a BR, its only a BR in terms of the ring closing you in to a smaller and smaller area in which to fight, making sure that action ramps up and keeps the gameplay engaging and fresh. Think of it as a testing platform for systems and gameplay features that the devs are considering adding to Planetside 3. Its free for gad sake, and its hella fun I promise!

Devs: Please PLEASE PLEASE put some money into marketing this game. Low populations right now make the game a huge problem for the few people who are organically downloading the game and giving it a go. Your biggest USP in this genre right now is your squad based battles with a large scale ( 50 + players in 5 teams left fighting for the last small circle) and its just not an experience that they are able to see. And please. The BR genre seems like suicide to be marketing as with your fanbase. So pivot the focus to the testing platform your CEO hinted about in his recent interview and make sure everyone knows about it. I'd hate as much as you guys to see this game fade to history.
发布于 2019 年 10 月 25 日。
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