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有 18 人觉得这篇评测有价值
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总时数 0.5 小时
I was quietly optimistic about the game as I kept an eye on the development over the last couple of years, but man, did they drop the ball with this one. AI voices, horrible driving mechanics, meh graphics (the Africa map doesn't feel like Africa, let alone Southern Africa - I should know since I'm from there), horrible shooting/aiming, and the list goes on. The animal behaviour is not realistic at all either, which is a big part of a hunting game.

My first 20 minutes of the game played out like this:

1. Get told by an AI-sounding voice to go to the car and drive to the village. Get in the car, start driving, only to see the quest status was still to get in the car, with the map marker for that still active in the HUD. Drive back, get out of the car, and then I interact with the map marker, not the car standing about 5m away, and I get transported into the car, and the quest updates.

2. Get to the village, after fighting the horrible driving controls all the way, get told to go speak to a dude in a hut, only to be met by more AI-sounding voiceovers. Get my gear and head out to get the quest to go to the shooting range.

3. Complete the shooting range quest, realising that the aim control for the game sucks even more than the driving controls, and then there's just nothing more, no more quest updates or anything else.

4. Decide to head out and see if I can find any animals. Walk about 100m and I see 3 zebras grazing, about 150m away. I walk closer, not trying to be sneaky, and get to within 100m of them, while they just stand there looking at me. I shoot at one, broadside on the body, and off they run. Go to where I shot the animal, only to find no track, no blood trail, just uninspired and bad-looking ground textures.

5. Look around, and see an elephant standing with its head sticking out of a large rock outcropping. Approach it, get to about 50m, and no reaction from the animal. So I start blasting, and it reacts, but it can't do anything because it's stuck in the scenery. After a couple of shots with a small-calibre gun, it dies, but goes ragdolling through the air, landing about 10m from where the fatal shot hit.

6. Check the kill summary, and get treated to a 2D drawing-type representation of the animal, with no detailed bullet trajectory or visual impact data.

7. Closed the game and uninstalled the demo.

Not to be all doom and gloom, but if this demo is any indication of what the final product is going to be like, then the devs are setting themselves up for failure. Currently this isn't Ultimate Hunting, it's more Ultimate Disappointment to be honest.
发布于 2 月 21 日。
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总时数 18.0 小时
A fun superhero game with an interesting story and characters.
发布于 2025 年 11 月 26 日。
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总时数 164.8 小时 (评测时 141.1 小时)
抢先体验版本评测
For an EA game it's pretty solid with a lot of content already. And fun to Co-op with friends.
发布于 2023 年 11 月 25 日。
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总时数 85.5 小时 (评测时 74.3 小时)
Great fun once you manage to get the hang of surviving. Even more fun with friends.
发布于 2022 年 11 月 23 日。
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有 6 人觉得这篇评测有价值
总时数 251.5 小时 (评测时 251.1 小时)
Forced 62Gb download even if you haven't bought the expansion. This update then also breaks the base game, and any mods you might have used. Well done Funcom, you might want to take the "Fun" out of your name because dealing with the fallout from your new expansion isn't fun at all.
发布于 2020 年 9 月 18 日。
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1 人觉得这篇评测有价值
总时数 3.2 小时 (评测时 1.2 小时)
I've been a fan of the Megami Tensei games since the Playstation 1 days, and for me the Persona games are some of my favorites from the MT universe.

Loved Persona 3, which I finished on PS2, and later got Persona 3 FES and finished that a couple of times as well. When Persona 4 released it didn't disappoint, and I finished it twice on PS2, and again on the PS Vita when Persona 4 Golden came out.

And I'm happy to say that this PC port is a great effort by Atlus.

If you've never played any of the Persona games I strongly recommend getting this game, it's a great JRPG. Visually it might feel a bit dated compared to some of the newer games out there, but the gameplay and story more than makes up for that.

Now I'm just waiting for the announcement on Persona 5 Royal for PC and I'll be over the moon.
发布于 2020 年 7 月 12 日。 最后编辑于 2020 年 7 月 15 日。
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总时数 38.4 小时 (评测时 38.4 小时)
Fun and relaxing, until you fall down a hole without tether lines...
发布于 2019 年 11 月 27 日。
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总时数 196.8 小时 (评测时 33.5 小时)
While the game has quite a number of bugs, some of which can block quest progression, overall it's an enjoyable outing into a fictional medieval time.
发布于 2018 年 11 月 22 日。
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总时数 681.0 小时 (评测时 130.2 小时)
They've really made amends for the disastrous launch with the content updates.
发布于 2018 年 8 月 10 日。 最后编辑于 2019 年 8 月 20 日。
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总时数 14.7 小时 (评测时 13.4 小时)
If you haven't played Life is Strange or Life is Strange: Before the Storm I suggest you play the episodes in this sequence:

LiS:BtS Farewell
LiS:BtS Episode 1-3
LiS Episode 1-5

This will put the events in a chronological order that will make most sense.

Having played the original Life is Strange before I came into Before the Storm, I knew that I should prepare myself for an emotional journey seeing how I knew the future of these characters from Arcadia Bay. Seeing the last credit roll after finishing the final episode I realized I didn't prepare myself enough.

Sure, there's some inconsistencies in the plot between BtS and the original LiS, and there's some pacing issues in episode 3, but even those can not detract from a journey that leaves you feeling like you've just been kicked in the chest by a mule, wondering why people would cut onions while you're trying to play games.

Both Life is Strange, and Life is Strange: Before the Storm are two of the best examples of emotional story telling you'll find in games to date, and if you haven't played them yet my only question to you would be: What are you waiting for?
发布于 2018 年 3 月 11 日。 最后编辑于 2018 年 3 月 11 日。
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正在显示第 1 - 10 项,共 14 项条目