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Tygersnark 最近的评测

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正在显示第 11 - 16 项,共 16 项条目
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总时数 2.0 小时
抢先体验版本评测
While the game is quote "fully playable", there are a few design decisions that don't really make sense to me.

One example of a confusing design would be that you have to choose the size of your train station right from the start, and there is no real way to upgrade the stations once you have placed them. The way to upgrade a station is to bulldoze the current station, which costs money, then build a new one which costs more money!

Another confusing decision is that you can't connect two locations together through multiple transport methods the way you would think. For example; I created a train line that went from town A to B. I was later tasked with creating a transport route from town A to C. B and C were quite close together, so I figured I would create a bus line from B to C, and people could travel from A to B by train, then go to C via the bus route. Nope! The game has no idea how to handle that. You have to create a line directly to the town with a single transport method. (Note that there appear to be mid-point waiting platforms, but you can't build those close to towns, so I have no idea wtf is going on there.)

Yet another confusing development decision was to begin with road, rail, and rockets... but no air or sea? Just a mention that there "maybe" will be other types added later. It's really weird that your transport business can build interplanetary passenger rockets before they can build a cargo plane, or even a bloody boat!

One more, just to drive the point home. The road and rail creation a pain in the ass! It's cumbersome, and compared to similar games it just feels bad. What really put me off was when I tried to make two parallel train tracks and was greeted with a crisscrossing instant ramen noodle mess! Though there is a "manual placement" option, in case you wanted to switch between two different tiles in order to create a diagonal line. Problem solved, I guess! More fiddly pain in the ass work, yay me!

I don't intend to refund the game, but I do intend to change my recommendation if the game improves.
发布于 2021 年 9 月 2 日。 最后编辑于 2021 年 9 月 2 日。
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1 人觉得这篇评测有价值
总时数 1.6 小时
A really fun dogfighting game for sure, especially if you are a Star Wars fan!
发布于 2020 年 11 月 26 日。
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尚未有人觉得这篇评测有价值
总时数 32.7 小时
I love Dinos! When I was a little kid, I wanted to be a paleontologist. When Jurassic Park Operation Genesis came out, I spent quite a lot of time playing it, and Jurassic World Evolution feels like it's sequel.

While there are a few little things that I don't enjoy, like the fact that the simulated tourists seem to be amazed by trees and plants more than the huge dino right next to them, or the fact that you can't really have carnivores and herbivores in the same enclosure without the carnivores hunting for sport. There are many things that I do enjoy.

I like how you can tweak the genetic makeup of your dinos, I like the research, I love building a dino park and I really enjoy the weather system and graphics in this game! I can spend such a long time just watching the game and how awesome the dinos look, stomping around.

If you love Jurassic Park and Dinosaurs, I recommend you get this game.
发布于 2020 年 5 月 23 日。
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总时数 233.5 小时 (评测时 190.4 小时)
I started playing Sim City games in my early teen years, and I really enjoyed the franchise growing up. SimCity was a bit of a disappointment, but I still enjoyed it. Cities: Skylines feels like it's what the latest SimCity SHOULD have been.

As you can see, I have spent many hours in-game and always come back to it when I feel like doing some city building. With the expansions, it just makes the game even deeper and more enjoyable. I also really enjoy the fact that you can make your own assets, or download those made by others. The modding community for this game is really strong, and I believe this game will continue to be my go-to city builder for the foreseeable future.

If you enjoy management games, I recommend you get your hands on Cities: Skylines!
发布于 2020 年 5 月 23 日。
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总时数 27.4 小时 (评测时 4.5 小时)
The Reignited Trilogy has reignited my old love for Spyro. The Skylanders Spyro is ridiculous, THIS is the Spyro that I loved as a kid.

The gameplay is really fun and the controls feel a lot tighter than they were in the original games. There are so many things to do to keep you entertained, and if you're an achievement hunter, this game is made for you!

Highly recommend you get this game.
发布于 2020 年 5 月 23 日。
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有 10 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 30.6 小时 (评测时 3.4 小时)
While being quite brutal at times, HEXTERMINATE is highly addictive and I find myself wanting to do "just one more sector". The space battles get really intense when there are multiple ships involved, and if you are not careful you can find yourself being overwhelmed and destroyed before you have a chance to charge your jump drive and get to safety. Tactical targeting of enemy ship's modules while thoughtful movement and positioning of your own ship to protect your modules is a necessity if you want to succeed.

Speaking of modules, the ship building in this game is pretty cool. You can choose from various hexagonal nodes that you collect while taking down enemies to build a seriously beefy battleship, or a speedy hit and run gorilla warfare style destroyer. You can't just cover your ship in weapons and armour and call it a day, as your power will quickly drain and you will be a sluggish sitting duck. It's quite rewarding when you manage to build a well balanced ship that just melts the enemy!

"Easy" isn't always that easy. Make sure you have a well balanced fleet, as if you come across an enemy fleet that counters your's, you're gonna have a bad time. Fortunately, there are perks that you can unlock that help you increase your feel size and make your own ship more powerful.

If you are really into hardcore spaceship pew pew, I highly recommend you buy this game!
发布于 2020 年 5 月 22 日。
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