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True Fable 最近的评测

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正在显示第 1 - 10 项,共 18 项条目
1 人觉得这篇评测有价值
总时数 150.2 小时 (评测时 120.1 小时)
This game is a lot of fun, and Arrowhead has been great since the launch of the game.

HOWEVER, Sony, despite rolling back their stance on requiring a PSN account, they instead have halted the sale in over 170 countries, forcing a refund for people who purchased it in those countries, even before this halt. They said they wanted to do better by PC audiences, and they are lying.
发布于 2024 年 5 月 9 日。 最后编辑于 2024 年 5 月 14 日。
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1 人觉得这篇评测有价值
总时数 6.8 小时 (评测时 3.5 小时)
If you like logic puzzles, you will enjoy this game. The game starts off simple and ramps up in complexity as you defeat more levels. If you are newer to logical deduction, there are a few rudimentary tutorials in the main room to help you along your way. I've definitely had fun with this, and expect to play it even more!
发布于 2024 年 3 月 15 日。
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1 人觉得这篇评测有价值
总时数 3.9 小时
This game is a nice one screen puzzle game, with 100 puzzles. A vast majority of the levels are fairly straightforward, and most can be solved without use of the hints the game provides. Even many of the more indirect puzzles you can solve utilizing subtle clues in the environment. There were only a handful of times I felt like I needed to make use of the hints feature, which is implemented well. Each level has a set of hints, and they get progressively more specific until the solution is essentially given to you. However, the full hint was never needed. The meager story only serves as a backdrop for why you are traversing this dungeon. It neither added to nor detracted from the story.

This game is a solid purchase overall, even not on sale.
发布于 2024 年 1 月 16 日。
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尚未有人觉得这篇评测有价值
总时数 19.9 小时 (评测时 8.2 小时)
抢先体验版本评测
A good game with a lot of potential. Still worth a pickup at $7. Character and blessings could use some tweaking so that some options are overwhelming better picks than others. But the dev seems to be putting out constant updates, so I'm looking forward to see what happens!
发布于 2023 年 11 月 25 日。
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1 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 49.0 小时
This game is certainly reminiscent of Stardew Valley, and it certainly has a lot of things going for it that could've let it rise above its predecessor, and be the next great thing. Unfortunately, the game falls flat on it's face before it hit the finish line. I never played before release, but it's easy to tell that this game doesn't just lack the polish necessary to elevate it to greatness. This game still feels like it's in early access, though it claims it is full release. Romancing characters is clunky and unrewarding, multiplayer doesn't work at all for combat, skill trees have perks that are literally useless in current content, and many main story quests are grindy for no real reason. I've literally had my save broken at over 40 hours of game play, which made it so my character wouldn't load in single or multiplayer games.

The great thing about Stardew Valley was the sense of progression, accomplishment, and community that you could achieve in it. Even though this adds a lot of really nice features via RPG elements, this game feels like you are farming in a ghost town of cardboard cutouts, where your decisions and relationships don't truly matter, and your progression is never acknowledged by people in game.

I wanted this to be good, and thoroughly enjoyed it when I started. However, the shiny golden exterior quickly flakes off to reveal the rusty framework of a game that was rushed to 'release'.
发布于 2023 年 3 月 30 日。
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有 18 人觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
总时数 2.4 小时
抢先体验版本评测
Me: Can we stop and play Bloodlines?
Mom: We have Bloodlines at home.
Bloodlines at home:

In all seriousness, I played this way back when the first play test occurred 3-4 years ago, and it feel like nothing has changed. I wanted to like it, but I simply can't, and I can't recommend that others spend their money on this either.
发布于 2023 年 1 月 8 日。 最后编辑于 2023 年 1 月 8 日。
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总时数 23.6 小时 (评测时 21.7 小时)
One of the best rogue-likes I've ever played
发布于 2020 年 11 月 25 日。
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总时数 10.0 小时
While the game itself is fun, and the gun customization is amazing, if you planned on picking this up for coop like I did, you will not have a good time. There is a bug that makes it so you can't face the final boss together, making the non-host drop to finish the fight. Additionally, if you my friend repeatedly got a bug where he couldn't shoot his guns, and it would put in inside some sort of non-standard crafting menu.

From what I can tell, these bugs will never be fixed, as I believe that the devs no longer support this game. All that being said, if you love bullet hells, roguelikes, gun customization, and only plan on doing single player, this would likely be a solid buy for you.
发布于 2020 年 8 月 11 日。
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总时数 1,040.1 小时 (评测时 49.0 小时)
This game is hours and hours of fun. I have at least double the hours on PS4, and I can't recommend it enough. Whether you are binging for hours on end, or just a game or two, this game is challenging, and very rewarding!
发布于 2016 年 11 月 28 日。
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有 4 人觉得这篇评测有价值
总时数 11.4 小时 (评测时 3.9 小时)
抢先体验版本评测
I wasn't entirely sure what to expect when I booted this up for the first time. I've never been particularly fond of the milsim genre, but adding VR seemed like it could be a good investment.

Almost two hours after putting my headset on, I can say that this is a great game! The intensity is amazing because you don't know where anyone is, as there is no minimap with red dots to show you where the other team is. You have to rely heavily on cover and your teammates.

Speaking of teammates, I've found the community for this game to be great. Not only do people actualy speak to each other in lobbies, everyone's been very civil, and congratulating people on good plays.

It does take a little while to get used to the locomotion, however, after 2 or 3 minutes of it, I was very comfortable with how it worked. Great job!
发布于 2016 年 9 月 19 日。
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正在显示第 1 - 10 项,共 18 项条目