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Suspiciously Cheese Shaped Bug 最近的评测

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正在显示第 1 - 10 项,共 17 项条目
有 163 人觉得这篇评测有价值
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总时数 14.4 小时
I love this game and what it is about.

I can't recommend it which is really rough because I do like the game a lot. There are a lot of things stacked against you in this game which is great, because I love micromanaging problems like that, however I don't like that one of the things stacked against me is the fact I am just not a fast reader. There are times where you are punished for not acting fast enough, and whenever that happens it feels like it's less about the choices I was making and more about the fact I just can't read as fast as the game would like me to.

Great game, if you like games like Recettear or Papers Please there's a chance you'll like it too. I would love to see perhaps an accessibility option that stops auto advancing on dialogue or makes customers relax a bit whilst I figure out what I am going to do.
发布于 2025 年 11 月 18 日。
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有 3 人觉得这篇评测有价值
总时数 8.9 小时 (评测时 7.9 小时)
I love this game.

There is a lot of replayability to it that I did not expect when I beat the game. Not being able to rotate the ore felt weird at first, but the further I got into the game I saw it was to encourage resourcefulness, and it allows them to add a lot of different types of ores to use. It's a great game, definitely underrated.
发布于 2025 年 2 月 15 日。
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1 人觉得这篇评测有价值
总时数 53.2 小时 (评测时 7.9 小时)
I really like this game.

At first glance it looks crude. There is a lot of love put into this game, if you like Final Fantasy Tactics or Fire Emblem, you might find the same enjoyment I get out of it. It sates my wish to play DnD and has a whole bunch of mechanics I really enjoy such as the partying up system and the way characters form and break bonds as they are around each other.
发布于 2025 年 1 月 2 日。
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有 4 人觉得这篇评测有价值
总时数 531.0 小时 (评测时 67.7 小时)
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I love the episode system.

I think the episode system is a fantastic answer to power creep and I think the people that dislike how episodes work are missing the bigger games design theory behind the concept. We don't really have a good answer to power creep in MMOs as far as things go. This game is setting up for long term stability rather and I appreciate that design ethic. I like this game a lot, the skills are fun, I like the idea of progressing through the same area and the resources levelling up with you because it encourages a bustling area to play in rather than other MMOs takes which spread players so thin that the world can feel empty at times. If you enjoy games with a good projected longevity, perhaps this game is worth trying for you!
发布于 2024 年 11 月 10 日。
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有 2 人觉得这篇评测有价值
1
总时数 223.3 小时 (评测时 172.7 小时)
Good Decision, Sony. Maybe you should let the game developers sort out things regarding their games and you keep your greedy mitts in your pockets that are already lined with the premium you earn from having published it
发布于 2024 年 5 月 6 日。 最后编辑于 2024 年 5 月 6 日。
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有 76 人觉得这篇评测有价值
有 114 人觉得这篇评测很欢乐
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4
总时数 1.8 小时
As it happens, all the shapez do go in the square hole
发布于 2023 年 6 月 3 日。
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有 13 人觉得这篇评测有价值
2
总时数 66.2 小时 (评测时 11.5 小时)
If you purposely made Skyrim harder by playing with that one coldness mod, the hunger mod and no fast travel, you basically just made a budget version of Outward.

Outward is a game that gives you a sense of progression without levels based on the gear you have and more importantly your own understanding of the game and it's core mechanics.

I saw many reviews talking about how it is too hard and people were comparing it to the soulsborne series and I think that was their issue that they went in expecting to already be good at it because they've play "other difficult games". If you like a challenge, try this game and respect the enemies, you don't need to pick every fight and understanding when to run away is a winning strategy. Every enemy can be a threat, so don't get overconfident.
发布于 2022 年 8 月 19 日。 最后编辑于 2022 年 8 月 20 日。
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1 人觉得这篇评测有价值
总时数 55.5 小时 (评测时 54.9 小时)
One of the best card games you can find on Steam
发布于 2022 年 5 月 22 日。
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1 人觉得这篇评测有价值
总时数 7.2 小时 (评测时 1.4 小时)
A fantastic game! Would love to see some form of ascension modes in the future!
发布于 2022 年 4 月 4 日。
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尚未有人觉得这篇评测有价值
总时数 26.8 小时 (评测时 12.8 小时)
抢先体验版本评测
One of the best OSTs I have ever heard from a game.
发布于 2021 年 11 月 25 日。
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正在显示第 1 - 10 项,共 17 项条目