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总时数 5.0 小时 (评测时 3.9 小时)
It's like Bioschock, without any of the playtesting or quality assurance that the devs from Bioshock did for for their game(s).

Some moments you'll wonder how a studio could pull this off. Other moments, it will become very apparent how a studio like this could pull this off. So many moments in this game made wonder if anyone actually played this game in-house after development. From the unbelievably tedious jump-puzzles, to the recommending me use a different upgrade to my glove that I haven't even purchased yet (not could afford -- or is given free) to get thru an incredibly stupidly-designed spot of the game.

There are quite a few redeeming qualities to this game, but it just seemed like they needed 3-6 months of play-testing more to really ice-the-cake before release.

Get it on sale if nothing else.

发布于 2024 年 4 月 2 日。
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总时数 11.4 小时 (评测时 9.2 小时)
It's a fun game with a unique idea. The game is plagued with RNG though which can be really frustrating from a strategy game stand-point. You get to pick one two powerups at the end of each round, some are must-needed for later stages, some are laughably bad. You know after the first couple waves if you've got a chance to progress further. The shotgun itself needs to be fine-tuned. Again, there's so much RNG in where the shot actually lands. You could be a tile away and whiff entirely, despite your show being on, and that can end a run right there flat-out. Pretty fun game though, just gets a little frustrating when the decisions are out of your control.
发布于 2024 年 1 月 22 日。
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