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Tilduke 最近的评测

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正在显示第 1 - 10 项,共 28 项条目
1 人觉得这篇评测有价值
总时数 9.5 小时
Ultimately unfortuantely I can't recommend this. It is a good concept but just poorly executed.

The main gameplay loop was fun initially but eventually is just too simple. You essentially click through different book records or do some simple maths based on notes like "10 years later he published another book that was way better" . There is so little variation and the story is not nearly fleshed out enough to feel engaging. I still don't actually understand the meta message of the story. It was a deeply unsatisfying ending.

Then the end game (which btw the game is not that long - I only have 9 hours because I left it open and also loaded saves to try to get some of the missing achievements. It's probably more like 5.) is where it lost me. The last few records end up being a slog of trial and error of just clicking around hoping you find them. There is no hint system if you just don't understand a clue so you end up just brute forcing things with trial and error hoping you stumble on those last couple of stubborn records.

Then the bit that really annoyed me was the very very last chapter where the dude that has been helping you on the radio gets nerfed and so you are left alone with no more guidance on looking for the password to wipe the record. The whole game up until that point has been in the format of initials-year and suddenly it expects you to realise you are now meant to use 1337 speak for the password. I was trying all sorts of birthdates etc.. and that final step of finding the password took the vast majority of the game.
发布于 1 月 25 日。 最后编辑于 1 月 25 日。
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总时数 12.9 小时
Epic. The best narrative lead game I have ever played.

The gameplay is good enough to get by; but, the real strength is the animation, music, emotional journey, and branching story.

Probably my GOTY 2025 (even though I am playing it in 2026 because I saw it in the steam awards). This game didn't get nearly enough hype.
发布于 1 月 7 日。
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总时数 3.6 小时
The exposition dumps kill this for me. There is almost no attempt to integrate story into the gameplay and instead you hit cutscenes that are not actually cutscenes. They are some weird hybrid "interactive" cutscene but the interactivity basically only exists in the form of mashing A to continue dialog or walking around to find the trigger for the next part of the cutscene. They are also so long and boringggggg - I do not care about the characters at all - their stories are so tropey and uninteresting.

This would be okay if the combat was interesting but there is very little to it. Each character has their own special skills but ultimately the combat is just identify the weakness then hammer them with that weakness to stun/do more damage. The bosses are also just generally damage sponges - I have battled a couple so far and they don't really have any unique characteristics or moves besides taking forever to take down. There has been no requirement for strategy beyond knowing when to defend/heal.

Ultimately I'm only 3 hours in but because everything drags so long I feel like I have been playing for eternity. I find it hard to recommend this at all.
发布于 2025 年 8 月 31 日。
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总时数 5.1 小时
抢先体验版本评测
Really enjoyable but it slows down a lot in the mid game. With it being so luck based there is only so much better you can get. I actually don't know how to progress besides grinding it out. Some of the meta progression needs to be permanent upgrades to starting strength or something.
发布于 2025 年 6 月 15 日。
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总时数 28.2 小时 (评测时 11.3 小时)
Amazing. It balances "realism" survival mechanics and RPG mechanics in an almost perfect way.
发布于 2025 年 3 月 2 日。
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总时数 0.5 小时
Demo is very short but it only feels that way because I need more!

I suffered no performance issues on my AMD 5700XT under proton unlike a bunch of the other reviews running Nvidia cards.
发布于 2025 年 2 月 28 日。 最后编辑于 2025 年 2 月 28 日。
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总时数 0.4 小时
The idea is fun but it's so linear as to not really feel like you have agency as the player. Maybe in the full release with some more interesting features it might feel a bit more fun but as it is you are basically lead down one path to make the (in game) player successful and any fun options basically just waste time.
发布于 2025 年 2 月 28 日。
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总时数 0.3 小时
The gameplay is just too simple and basically the only skill is to not panic after being jump scared. I knew it was going to be a pretty straight forward and short game but it just isn't fun for me personally....
发布于 2025 年 2 月 22 日。
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总时数 11.2 小时 (评测时 8.9 小时)
Really great game in its own right but even better if you have an interest in Chinese culture and martial arts.
发布于 2025 年 1 月 27 日。
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总时数 33.1 小时 (评测时 32.7 小时)
My first foray into 40k... I like it.
发布于 2024 年 9 月 4 日。
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