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Tier1Operator95 最近的评测

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总时数 60.8 小时 (评测时 42.3 小时)
I have always enjoyed a good PVE FPS games, This is definitely one of them. Its nothing like your Call of Duty with endless perks that a train soldier should have by default. This is your middle between Call of Duty and ARMA/Squad where you can pick it up for a very immersive and intense gun battles against AI (I mainly only play COOP). Without having to a lot a whole lot of time to it. There is not leveling required to access guns or equipment only point of level up in this one. Is to unlock cosmetic items that make no impact to the gameplay.

The gun play doesn't feel 100% realistic but as close to it for me before it starts getting into a MILSIM. There isn't a wide range of weapons like other games have but they are a enough to choose from. You get to customize your load out with quite a bit of different options, all based on load points each class differs at how many items you can add on before you run out of points. I find depending on the mode it can be more then I need, just enough or In COOP outpost not enough at the start on night maps, its mainly only the Advisor but after the first wave you get enough points to keep the NVG and get a primary and pistol
发布于 2021 年 5 月 10 日。
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总时数 65.1 小时 (评测时 61.0 小时)
This game has a little bit of a learning curve too it but its not hard at all too pick up. Its completely fun for the causal and the serious players out there.
发布于 2019 年 7 月 1 日。
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有 27 人觉得这篇评测有价值
总时数 48.3 小时 (评测时 7.8 小时)
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I don't review games too often, but with all the hate flying around this game I thought I would write one cause this is a game that I have been waiting to play for a long time and have to say the wait has been well worth it. I do know some people are having issues with the game, It runs pretty well on my primary rig in which I use to game on and use for my work developing games on different game engines, as well as on my 4+ year old laptop that can’t run many games anymore.

The first thing that I notice and loved about the game was, when you first load in the game you are not met with a long drawn out tutorial. The game presents you with the information you need to play over time in terms of controls. I always hated games that had the long tutorials at the beginning or game with no tutorial at the begining at all. P.A.M.E.L.A remedies both by not forcing the tutorial and it progressively feeds you what you need to know at the time you need it and not all at once.

But when you start really getting into the game, it is like potato chips you can not stop after just one. I quite enjoy P.A.M.E.L.A, It is a nice blend between Bioshock and Dayz/H1Z1/Miscreated. The core mechanics of the game are :

Scavenging - I usually find survival games where you have to scavenge to find food and water to survive to be tedious after an hour. But there is something about this one that is different, I can play for hours without getting bored of searching. In P.A.M.E.L.A searching is a kind of state based system, where you can search objects until they are scanned by your handy multi-tool(Scanner, Builder,Repair tool) that's accessed by pressing [R]. after being scanned it indicates if there something inside or if it's locked. If the object is locked you have to complete a minigame of ranging difficulty to unlock it, its a game of reflects. I originally hated the mini game cause I thought it was to hard, but I quickly picked up the timing and now think it's just right or a little on the easy side.
Survival - Survival is one of the primary goals in the game, as you are exploring through the beautiful city of Eden taking in all the different areas of the city. You have to constantly keep track of you thirst, hunger, health and power levels since most weapons I have come across are energy based and if you run out of energy you will die pretty quickly if you run into a few enemies all at once. The game contains plenty of different items that makes survival easier and plenty others that will replenish your thirst, hunger and energy levels. I tend to find things to keep me in good health and not having to overly worry about starving or dehydrated.
Base building - There are many buildable items in the game all ranging in different functionality. There are items to grow food, shield barriers, lighting to illuminate the area so you can see threats coming, power pylons to power all the buildable along with power cores that have to be putting the power pylon to power it all.
Resource management - There are actually two main things that you have to manage in P.A.M.E.L.A. The first of course is your personal inventory, stats(hunger, thirst...etc) and base. But there is one more thing that people are overlooking is Edan itself is a system that requires management . Edan is a solar powered city, when you first enter the game and a new area that sections power is set to emergency power mode which is only the stations and emergency lights are turned on so the entire area is very dark with barely lit. There are power controls stations place throughout each area where you can control and change each sections power to three different states Full power where all lights and stations are turned on, this mode made each area fully lit, I currently use it when I can so I can see enemies before they see me. Emergency power and No power are the last two states I already said what emergency power is and no power is self explanatory. Managing the city is actually important which I learned the hard way. Because Edan is power by the sun Edan only get more power when the sun is up and when the sun goes down if you have to many areas set to full power or emergency you will burn through the stored up power and then you will be in a pitch black city when this happens your heart starts pumping and you scare yourself around every corner.
On top of managing power, there are large sections of the city where the power infrastructure is heavily damaged, making sections not have power or making the sections less than efficient using more power then it should. These sections can be repaired and improved by finding the sections where the wiring in the wall is exposed but parts are required to repair. You also have to find and repair cryopods around the city so that when you die you can choose which section of the city you would like to regenerate in. but the parts to do so are rare to find or it's hard to get to the other sections if you are not prepared for it.

All around taking everything into consideration and all the bugs. I would highly recommend the game to everyone. It’s not for everyone in the current state some people are having issues playing the game at all. But for me I haven’t had anything that is overly bad the game runs at a constant 60+fps on high to ultra, I have only had it crash on me once when I first started but it was related to windows 10 and not the fully the game itself. Any other problems that I had were quickly fixed by the developers who are putting out patches as quickly as people are reporting them.
发布于 2017 年 3 月 13 日。
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总时数 0.4 小时
I really enjoy a good narrative adventure game. but when I heard about Through The Woods I was blown away and what they delivered was nothing less then what I expected. The narractive/adventure so far is superb and I am finding myself admiring the enviroment just cause its so beautiful and helps visually tell a story of the adventure. The graphics quality also for an indie game is well beyond what I was expecting and for such a good price too you can not go wrong
发布于 2016 年 10 月 28 日。
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有 2 人觉得这篇评测有价值
总时数 13.6 小时 (评测时 1.7 小时)
Ran perfectly for me and looked really good across all things. But with all the update visuals and upgrades. I couldn't believe that they didn't do anything too the hands. There Literally always on the screen but look like they are from something made 10+ years ago
发布于 2016 年 10 月 28 日。
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总时数 49.8 小时 (评测时 5.0 小时)
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发布于 2014 年 1 月 7 日。
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