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Dead Doctor 最近的评测

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有 2 人觉得这篇评测有价值
总时数 3.1 小时
Play this game if you enjoy games
发布于 2021 年 9 月 26 日。
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总时数 30.0 小时 (评测时 5.3 小时)
GOTY material honestly HONESTLY. The combat is super fluid, the weapons all feel viable the sheer amount of builds you can make for each of them, the voice acting, the sounds, the boss fights! Buy this game
发布于 2020 年 10 月 4 日。
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总时数 5.7 小时
It's an enjoyable game when I played it. Simple but fun.
发布于 2020 年 5 月 25 日。
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有 1 人觉得这篇评测很欢乐
总时数 6.7 小时
I played this game for six hours yesterday and didn't even realize it.
发布于 2020 年 3 月 8 日。
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总时数 16.9 小时 (评测时 13.4 小时)
I don't know what to say that others haven't said better. I came in this with zero expectations other than the fact that everyone I know really loved it. Boy was this an amazing game in fact I'd go so far as to say this may be one of the greatest games I'll ever get to play. The music was perfect for every situation, the dialogue was fantastic, the artwork in this game is cute and it suits the characters with each having their own style.
It's just a once in a lifetime game that I would recommend to anyone with a SOUL.
发布于 2015 年 9 月 20 日。
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有 3 人觉得这篇评测有价值
总时数 4.0 小时
It's from the creators of Brink, I put about 200 hours into Brink and what I found that while it plays similar to Brink the tweaked out speeds make it almost unimaginablely frustrating.
Where as Brink allowed players who were more slow-paced and methodical to stay on an even field with others by allowing character customization that is all gone in Dirty Bomb.
You get a selection of mercs and a few more you have to buy for ludicris prices both real and ingame and the best part about it is that your loadouts are completely random, yep no real choice beyond trading up for a merc whose card MIGHT be good who knows, luck of the draw and with zero way to compare different cards (at least I couldn't find any ingame way to) You have no idea what is better than the other.

Getting back to the gameplay it seems to encourage movement yet majority of the abilities have you stopping or slowing down or just straight up punishing people who push. Mines, Airstrikes, Turrets all things you can just accidentally run into around a corner and if you're playing a character with almost no health than you're gonna end up getting gibbed. Weapons have vague bars to represent their stats yet it never really tells you how much damage one does or how quick it really lets you move or how far it actually shoots. If you're fine with all this have at it, I'm done with it.
发布于 2015 年 5 月 11 日。
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