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正在显示第 11 - 20 项,共 36 项条目
有 9 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 66.0 小时 (评测时 39.8 小时)
nice ♥♥♥♥♥♥♥ eula update randy pissfork
发布于 6 月 11 日。
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有 5 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 257.7 小时
nice ♥♥♥♥♥♥♥ eula update gearbox we love randy sh!tfuk
发布于 6 月 11 日。
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由于违反《Steam 服务协议条款》,该评测已被一名 Steam 版主封禁。评测人不能对它进行修改。
有 6 人觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
总时数 86.9 小时
(评测文本已隐藏)
发布于 5 月 31 日。
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有 11 人觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
2
总时数 0.0 小时
this is probably the worst dlc ive ever bought
if you are even slightly a casual player of factorio, then you might not have fun with how much tedious dogshht they've done with the dlc, including the extensive list of recipes that were changed to force space age content
发布于 5 月 4 日。
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尚未有人觉得这篇评测有价值
总时数 24.6 小时
Good demo, good server stability outside a few dc bugs. Decent systems in place to recover lost items.
Basically WoW Mythic dungeons / Lost Ark instances, without the rest of the WoW experience. Fight dungeons and raids, gear up, challenge harder stuff.
Decent characters (although needs way more dps and at least 1-2 new tanks for full release)

Lacking a little in the ability to reconnect properly back to a dungeon, as well as incentives to play lower diff content.
Hopefully the full release has a way for geared high-"lvl" players to sync down and play with newer players, while getting something in return for their time. Ex; Ingots / gems guaranteed)
发布于 3 月 3 日。
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尚未有人觉得这篇评测有价值
总时数 2.2 小时
great game, suffers a bit from item bloat, enemies being braindead & severe difficulty options
also more content
thanks for the game wabbaboy it's very cute and fun (but too short)
发布于 2 月 25 日。
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有 7 人觉得这篇评测有价值
总时数 0.5 小时
抢先体验版本评测
"solo or up to four players"
can't say I agree, it should say "best played co-op as 3-4 players"

game seems fun, too bad it's un-recommendable as a solo game. Wagon runs from you, resources are mega clunky despite range being far and mechanics disrupt you from gathering bonuses.
Not fun.
发布于 2024 年 12 月 19 日。
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总时数 0.2 小时
easy bloatware for my library game doesn't work ty garten of banban devs
发布于 2024 年 10 月 10 日。
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总时数 49.8 小时
I like the game, it's got good stuff "planned" - unfortunately suffers immensely from a lot of it being half baked. Mob damage feels overtuned, mana regen is terrible, summoner feels awful and their AI is not terrific. Hydra boss is fun the first time you meet them, arguably the water worm is as well. But everything does ♥♥♥♥♥♥♥ insane damage (especially if you play above normal) and, unless you've played the game before, it's somewhat difficult to assume where waypoints are. So deaths is a long tedious stroll back.
Inventory management is also a pain, there's what feels like 100+ filler items that eat space (some include valuables, which only purpose is display(?) and selling, for money. epic!) - part of progression is upgrading bag space, sure, but my bag was constantly filled with X filler block #90314 or X filler item #103294 with almost no purpose. Add it to a crafting station instead, maybe?
Included in filler-ish content is rolly pollys. While cute, their farm-able drop has almost no purpose? The counterpart, farm animal, from later zones (egg, kelp) provide food benefits / gather&fishing benefits. Oh yea, there's cows and sheep, sheep giving wool for decor and cows giving a decent "armor potion."

There's more issues I have with the game, but it's a lot of neat ideas taken from all other similar games, then squished together and poorly tested on an enjoyment factor at least.

Game is pretty, suppose it's fun, somewhat, but it feels so un-replayable due to the many piles of "this wasn't that fun to experience" that I most likely will never pick it up again.
发布于 2024 年 9 月 7 日。
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有 23 人觉得这篇评测有价值
2
总时数 71.7 小时 (评测时 43.7 小时)
Can't recommend. I loved the first game a lot, even if I never got to properly Helldive. Unfortunately the second game is riddled with multiple bugs and a lot of things straight up not working.
Appreciate the team "trying", but their way of handling situations is not very reassuring. Considering a lot of weapons straight up don't do a good enough job at clearing with nothing to compensate for it, the 06/03/24 update can't make me recommend the game.

Nerfing the popular loadout (because the rest are vastly inferior or give less survivability) is NOT the play.
I would love for a lot of weapons to be better, notably the "Anti-Material" to have been an Anti-Tank, cosidering the material part is almost completely useless. Using a slot on a sniper that does the same thing as your secondary/primary is quite sad. Especially with no proper armor damage weapons for those slots.

I don't disagree with nerfing railgun, but considering the state every other weapon is in, maybe think for more than 3 seconds and buff those first? So for the people that at least want to try using other stuff can go back to experimenting?
Personally prefer railgun and would love to use a sniper, but I also like clearing out the encounters I enter.
I don't really care about the breaker, glad it's getting nerfed (although, mag nerf, really?) just wish the rest of the weapons got a much needed buff while the game is dysfunctional.
发布于 2024 年 3 月 6 日。
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正在显示第 11 - 20 项,共 36 项条目