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Subzero786 最近的评测

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总时数 56.1 小时 (评测时 41.9 小时)
I enjoyed this game a lot. The combat flows very well, it's easy enough to understand the controller and overall it's just very fun.
发布于 2018 年 11 月 25 日。
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总时数 13.0 小时 (评测时 0.6 小时)
This game is seriously one of my favorite of all time. Yeah, just another EA racing game released in the 7th generation, this game is up there with NFSMW & NFSU2.

PROS:
-Beautiful detail. Every crash and car looks spectacular, and some views are simply jaw-dropping.

-Hours upon hours of replayability. And when you do get 100%, you have a nice feeling inside.

-Some of the best licensed and original music. Also, incredible classical music.

-An awesome city known as Paradise City. Pretty big, and has a personality of it's own, in a way.

-Very unique things you can do in the game: Ever wanted to barrel roll an F1 car into a quarry while being stalked by Black Armored Cars?

CONS:
-Of course, with such a large world, there will be very tedious and annoying moments at times.

-Depending on the person, this will be a glaring flaw: the only real character, DJ Atomika, is a bit of a jerk.

Really good game. If you like racing games, it's a must have. 4/5
发布于 2016 年 1 月 20 日。
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总时数 632.8 小时 (评测时 125.8 小时)
SMITE is an incredibly fun and addicting 3rd person MOBA that is perfect for those who are looking for a change from your typical MOBA. I joined in 2013 and still playing this game alot. It's really good and even more for people who like mythological and fantasy creatures like me. So give it a try if you don't know what the game is about. It's free and it won't hurt you to try it out.

In Smite there is currently 69 gods from different pantheons

Chinese, Egyptian, Greek, Roman, Hindu, Mayan, Norse and hopefully more in the future. This game is updated every 2 weeks with new content! (skins with gorgeous details for a MOBA, Amazing art for cards, alot of gems events and free gems every week and much more...). And every month there is a new god release with a gorgeous model and an interesting kit at your disposal.

There is also alot of different game modes, so the game almost never feel repetitive and boring.

Arena
Assault
Conquest
Joust
Siege

If you need help or have any question, you can always ask in the links below and the community will help you.

Smite Forum
Hi-Rez Studios Youtube
Smite Reddit
Smite Twitch

Play with your friends to win ingame gifts

♥♥♥♥♥♥♥♥♥♥ here

If you need more Information about the newest and oldest patches for Smite or Smite events check out the Smite website

Hopefully you guys will give it a try if you never played Smite before and enjoy it as much as I do, see you in the battleground of the gods!!!
发布于 2016 年 1 月 13 日。
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总时数 40.9 小时 (评测时 24.2 小时)
Killing Floor is a teambased first person shooter game made by Tripwire Interactive that puts an emphasis on teamwork. The main goal of the game is to work together with a team to kill a certain amount of zeds in each wave in order to get to wave 11 and kill the patriarch. Without working together with your team and forming a plan of some kind, you will die. That's one of the best things about Killing Floor, and one of the reasons why I love it so much. However this doesnt mean it's without its flaws.

There are 7 perks aka classes to choose from and they each play a specific role in your team. You'll level up after doing enough damage, getting headshots or killing a certain number of zeds. The higher you level up, the more benefits you recieve such as lower weapon costs and a starting weapon. However this isn't necessarily a good thing since it puts a big gap between newer players and the long time players. The perks themselves seperate Killing Floor from a bunch of other games since each one plays differently.

Guns are a plenty in Killing Floor with around 7 or so weapons per perk (more with dlc). Each perk weapon is special with the amount of damage it does, how fast it shoots, and the reload speed. Each weapon also has a different sound effect which really gives each weapon a unique feeling to them as well as making some weapons really statisfying to kill zeds with. This doesn't mean that all weapons are good though, some are unbalanced and are either too costly for it's own good, or not being better than some of the higher end guns. The berzerker perk however doesn't feel as fleshed out as the others since you're basically slapping the zeds while trying not to get hit.

Along with the many different guns, maps, and perks this game offers, there's also many different zed types. In total there are 10 different zed types including the patriarch and each of them behaves differently. Because of this, some perks and the weapons they use work well against certain zeds, another thing that makes Killing Floor one of my favorites. However, this requires you to memorize different strategies to use for each of the zeds resulting in a slightly difficult learning curve for newer players. Although memorizing the paterns comes naturally to some people since the behaviors correlate with the sound cues they give, so it isn't too big an issue.

Overall, if you're looking for a challenging fps game, you should definitely give this game a try. While Killing Floor 2 is already out and similar, the original Killing Floor feels like a different game entirely with different strategies than the second game. If you know anyone who plays Killing Floor, you should play with them as playing with friends makes this game much more enjoyable. You can usually find this game for under £7 during sales, or you can get it in the Digital Deluxe version of Killing Floor 2, but it suffers from a ton of bugs that ruin Killing Floor 2 (Microtransaction drops are bugged despite already being such a controversial feature, gg tripwire).

Pros:
► 7 perks / class to choose from
► Tons of weapons and maps
► Weapons sound great and each kill is satisfying
► Difficulty and zed count ramps up as more people join (teamwork is essential)
► A nice and fitting soundtrack
► Multiple types of zeds that behave differently
► Hilarious british accents

Cons:
► Unbalanced Weapons
► Melee isn't fleshed out as it could've been (fitting pun)
► There is an objective mode, but it only includes 3 official maps (you can however find some on the workshop)

Hit / Miss:
► Learning curve requires you to memorized what works against each zed, which might ward off newer players
► Somewhat slow start

Personal Rating:
Avoid at all costs
Pick up during a sale
Worth Playing
Must Play
发布于 2016 年 1 月 13 日。
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总时数 21.3 小时 (评测时 11.1 小时)
My Binary Domain Impressions

Story:
In the future mankind couldn't stop global warming which lead to catastrophic rises in sea levels. Huge landmasses have been flooded and many died. Gigantic walls were built to fend off the oceans. Only robots could achieve this colossal task. Having proven themselves robots are now present everywhere in society. This led two corporations to huge success, the American Bergen and Japanese Amada.
As a result politicians have put restrictive laws into R&D of life-like robots indistinguishable from humans, "Hollow Children". You play as a member of a RUST crew whose job it is to go after violations against these laws.
When a Hollow Child not even knowing it is non-human is found, you and a multinational team are sent covertly to Japan to find evidence against the Amada corporation.

Gameplay:
Binary Domain is a fairly standard third-person-shooter with many inventive systems. Each of your crew members has a "trust meter". This will either fill or decrease upon your choices during dialogue and whether you protect them during combat. Another neat idea is the implementation of voice-enabled commands. I didn't use a mic so I had to use pre-config commands via button press. These can go from combat orders like "Give me cover fire" up to opinions on your crews mood and comments on events unfolding in the story.

As a TPS shooting is the main focus. And boy does it shine. Movement is adequately quick with dedicated "dodge" moves. Weapon variety is standard with a nice selection of grenades. Experience points are used to upgrade your weapon and character stats. Don't expect anything too deep though. It is held enjoyably simple.
Your arsenal will get its fair share of use against the many robots you will be facing in the ~8 hour campaign. To my big surprise devs managed to turn a cliche enemy like robots into one of the most enjoyable adversaries in a long time. They are not stupid! They will take cover, pop out to shoot, dodge attacks and be formidable opponents. Prepare to take cover a lot as rushing into combat will get you killed fast. But keep calm as disposing robots is as fun as it can get. Bullets stagger them with very good hit animations while clusters of their outer shell is shred flying all around the screen. Good placed shoots will sever limbs, send legs and arms flying around. Don't loose your focus though as these robots will continue pursuing you even without any legs. Headshots will turn robots into shooting sprees hitting their robot brethren, so keep your aim steady! Combat is the shining beacon among all other greatness. From the clean and futuristic landscapes with huge scope to the many and frequent set pieces which never outstay their welcome. Speaking of, levels are diverse while still retaining general tone of futuristic Tokyo. Each of them ends with a boss. Varying in fun while all of them can make quick business of you. Running from cover to cover, commanding your teammates at the right moment and using appropriate weapons will make them a challenge but never unfair.

Verdict:
Not having heard much from Binary Domain previously the screenshots and game banner did paint a very mediocre image. I'm glad I still gave the game a try as it became one of my most beloved TPS of recent years. It's polished with good voice acting, making me care about my teammates. The theme of robots and trans-humanism are interesting and were nicely woven into the story. Unforeseen twists kept me at the edge of my seat and I genuinely cared about the events that unfold. A very satisfying game which I hope gets a sequel.
发布于 2016 年 1 月 10 日。
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总时数 3,904.7 小时 (评测时 632.5 小时)
Pros:
It's free and not pay-to-win
You can earn platinum by trading with other players in-game to get cosmetics
Graphics have greatly improved since 2013
Become a space ninja
Huge variety of Warframes, mods, weapons, and pets
New and improved boss - Tyl Regor. His buttery, smooth voice, and wit
Countless tile sets, and by extension, missions, all unique to each other (e.g. Uranus' updated water tile set)
Syndiates, clans, and chance to build your own Dojo
Periodic updates, special alerts (e.g. nightmare events), new content (e.g. U17 and Parkour 2.0)
Host migration
DE are very hands on with their game and community, e.g. dev streams every other Friday, and active participation in their forums

Cons:
Starting game can be sluggish and inconsistant in its learning curve
Repetitive/grindy/RNG will not bless you this day
Peer-to-peer system
Can't kick AFK players
Many weapons are MR (mastery) fodder, and become useless once rank 30
Archwing hasn't been fleshed out yet and is irrelevant at this point

Conclusion:
While starting game can feel sluggish, once you've completed the tutorial and played a few games, it can be addictive and moreish. The huge variety of weapons, mods, and warframes allows for multiple play styles, so if one style doesn't work for you, try another! All in all, I've played over 500 hours, and plan to put in much more, especially when U18+ comes out.


Related games:
Dark Sector
Destiny
发布于 2016 年 1 月 6 日。
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