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Been waiting for Squad to move towards PvE for years now. Good first attempt, plays similarly to an ARMA zeus op + Insurgency coop. Just don't forget to stop improving this.

I suggest adding more randomization to missions. Random starting points, objective areas, vehicles available, so on. If the missions stay fairly static as they are now, then there should be a boat load of them to prevent fatigue.
Also, some larger scale missions with a full size squad of 9 and more powerful assets would be excellent.

I have yet to encounter any missions that utilize the building logistics mechanics, which is unfortunate, unrealized potential. Treating this like a tutorial for PvP is fine, but if anyone remembers Insurgency: Sandstorm, the coop there was supposed to be secondary too, until it became most of the game. Let Squad Fireteam grow into what it can be and should be, a reason for PvE heads to buy this game.

If you have a burning desire to experience the power of friendship and teamwork in a more sandbox-type environment, go ahead and buy it.
发布于 2025 年 12 月 5 日。 最后编辑于 2025 年 12 月 5 日。
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