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[Dinosaur] Solid Snake 最近的评测

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尚未有人觉得这篇评测有价值
总时数 82.8 小时 (评测时 40.4 小时)
Not going to lie, I'm here mostly to vent and complain about the game. (I really want to like it, but it's hard and I've played other f2ps including Warframe.)
Things that I like:
-The fluidness of missions and how you can instantly join a mission. Most f2ps rarely have that option, they just put you first in a squad and then you start the mission.

-The fact that the quests aren't really that confusing (excluding a few objectives). Quite straightforward and often easy to understand, except for the Bunny quest.

-Tells you from where you can obtain parts for weapons, descendants and other materials. Really important because of the roadblocks ahead.

-Movement is really good (at least on PC). Autorunning is thankfully an option you can turn on and off and the grappling hook is an interesting addition to the game.

-Damage numbers are not intrusive and easily readable. Would love them a bit more if they stayed on the screen for a little longer.

-Being a looter-shooter I expected that not all weapons are balanced equally, but the fact that you can take a weapon you like and increase its level to the zone you're in was a bit unexpected, but welcomed.

-Weapons themselves feel neat and modding them is straightforward. The same goes for the descendants themselves, with the recommended modules option.

And now for what I do not like (Not mentioning crashes and other hardware related issues):
-The questionable fan service. It's neat but not really needed right now.

-The module capacity and slots. I really dislike the fact that most new players don't have much of a choice to put what they want in their builds. Just put some maxed out HP mods and you'll be fine.

-The UI, especially in the inventory and equipment is too clustered. I had a hard time understanding what goes where and which is which.

-The collecting mission. I know I praised the movement in the game, but that mission type drives me nuts. You don't have much control of your character in the air and often see yourself falling.

-The acquisition of Amorphous Material and their missions. Not going to lie this is the most annoying part. Having to spend upwards of 10 mins per mission for a single amorphous material, then having to beat a boss to unlock it (sometimes easy, sometimes quite hard) is quite nuts. Not to mention the 3% chance to acquire an Ultimate "part". It's good that you know what you are getting, but the time spent to acquire it is too much.

-And finally the Brick wall. The Executioner. My god was that annoying to beat with a squad of randoms. Impossible to beat it solo, let alone in an unorganized squad. I spent a good chunk of my time getting better modules and blasting at it's destructible parts, but yet the boss would just heal mid battle to full health and if my squad hasn't died 3 times already, then I'd just leave the mission.

Overall I really want to love the game, but really feels like the grind is too much (yes more even than Warframe in some aspects).
发布于 2024 年 7 月 15 日。
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尚未有人觉得这篇评测有价值
总时数 38.4 小时 (评测时 34.0 小时)
抢先体验版本评测
It's so easy, yet so difficult.
发布于 2023 年 11 月 26 日。
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有 3 人觉得这篇评测有价值
总时数 51.7 小时 (评测时 51.2 小时)
Has become the biggest cashgrab in history now
发布于 2021 年 9 月 16 日。
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1 人觉得这篇评测有价值
总时数 5,266.5 小时 (评测时 1,187.2 小时)
Gut but too much hype
发布于 2019 年 6 月 29 日。 最后编辑于 2019 年 11 月 29 日。
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1 人觉得这篇评测有价值
总时数 656.6 小时 (评测时 623.9 小时)
It is ok
发布于 2018 年 11 月 27 日。
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1 人觉得这篇评测有价值
总时数 11.8 小时 (评测时 10.2 小时)
Good overall
Has potential
发布于 2017 年 7 月 5 日。
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1 人觉得这篇评测有价值
总时数 1,829.6 小时 (评测时 936.3 小时)
Good game
Lots of fun
Too much hackers
VAC is ♥♥♥♥
Pls send help.
发布于 2016 年 11 月 27 日。 最后编辑于 2017 年 11 月 23 日。
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有 1 人觉得这篇评测很欢乐
总时数 5.1 小时 (评测时 3.5 小时)
10/10 for perverted people
发布于 2015 年 12 月 7 日。
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