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Smashnkill 最近的评测

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总时数 541.0 小时 (评测时 127.7 小时)
Insurgency: Sandstorm is very much a game in the same vein as the previous Insurgency, in addition to elements from Day of Infamy, with a healthy dose of all new features. All rolled into a different game engine to allow for more flexibility, this is really something worth giving a look if you like your shooters unforgiving, challenging, and the action always a hair-triggers pull away.

I am looking forward to putting many hours into this title.
发布于 2018 年 12 月 13 日。 最后编辑于 2018 年 12 月 13 日。
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有 14 人觉得这篇评测有价值
总时数 1,123.3 小时 (评测时 199.2 小时)
抢先体验版本评测
So I finally decided to sit down and make a review.

This game is absolutely fantastic, a perfect blend of realism and arcade. Coming from other games like Heroes and Generals, and Red Orchestra/Rising storm, this is the game I've been looking for. In addition to being more serious than H&G, It feels far easier to just pick up and play than RO/RS, as much as I enjoy that game.

I picked this up on a whim along with insurgency, which I had previously had my eye on and was just waiting for the winter sale. Since then I have put 20 hours in Insurgency and 175 in DoI... As much as I enjoyed Insurgency I was blown away with DoI, not just because WWII games are my favorite, but because this game employs my favorite game features.

-Unforgiving damage models
-No crosshairs
-Realistic weapon handling
-Tactical gameplay
-Emphasis on teamwork
-Immersive

I really haven't even scratched the surface of what this game has to offer. But if what I have described interests you, I doubt you will be disappointed.

P.S. As an extra bonus the community is comprised of a bunch of great people who are helpful and understanding (for the most part.)
To keep them amicable I'd follow these general guidelines: http://psteamcommunity.yuanyoumao.com/app/447820/discussions/0/133256959374665975/
发布于 2017 年 3 月 6 日。 最后编辑于 2017 年 3 月 6 日。
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总时数 97.3 小时 (评测时 75.6 小时)
天皇陛下万歳!!!
发布于 2016 年 11 月 27 日。
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