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正在显示第 11 - 20 项,共 22 项条目
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总时数 31.9 小时 (评测时 20.6 小时)
Mechanics are simple but deep. Theme and narrative are fun and original. Great presentation. UI not quite up to modern standards. UI is an element of game design I'm neurotic about (also color theory, nobody seems to get it), it takes a really special game to get me to ignore those sorts of details and Chroma Squad is one of those games. Really interested in checking out their other titles now.
发布于 2023 年 9 月 13 日。
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总时数 26.0 小时 (评测时 25.1 小时)
Finished with one character standing in negative HP 10/10
发布于 2023 年 8 月 14 日。
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总时数 0.0 小时
Civic-specific council positions are a great addition.
发布于 2023 年 5 月 16 日。
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总时数 5,339.3 小时 (评测时 4,224.4 小时)
Everything you need
发布于 2023 年 3 月 5 日。
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总时数 108.9 小时 (评测时 32.4 小时)
Incredibly deep environment and encounter design. I'm constantly surprised by just how much game there is here.
发布于 2022 年 12 月 10 日。
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总时数 279.7 小时
One of my all time favorite games. Buy it. It's a pain to get running on proton / linux but it's doable and ten thousand percent worth it. I found and cleared every location on the world map and it felt fresh and exciting the whole way through. It feels like a true adventure. Masterpiece, bravo,, everyone should buy two copies.
发布于 2021 年 12 月 21 日。
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总时数 1,813.7 小时 (评测时 680.0 小时)
抢先体验版本评测
Very clever and well produced early access title. I've never seen an art style this dense, it's almost not even fair to call it pixel art. I think it's probably the best roguelike combat I've ever played. There's a lot of set up and positioning and every situation calls for a slightly different ability rotation. I've only played iron man (for 700 hours) and there are times it feels like your death was out of your control, but an equal number of times when you absolutely should be dead but emerge victorious with a single hit point instead.
发布于 2021 年 12 月 2 日。
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总时数 1,265.8 小时 (评测时 374.3 小时)
This game is complicated, but I love it.
发布于 2021 年 6 月 15 日。
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总时数 736.6 小时 (评测时 580.1 小时)
Been playing this game since early access. Fantastic. Hands down best tactical combat I've ever played. You're given a wide variety of tools and a wide variety of challenges. I don't know how easy it is to learn since I've been doing it for so long, but I hope people get up to speed and really enjoy the depth this game offers. Victory feels earned and so does defeat - especially if you consider the strategic layer's consequences.

AI and music beat out other titles by an order of magnitude. Major shoutout to the outsourced music from breakdown epiphanies I hope they make their mark on as many titles as possible.

The DLC are worth every penny, I'm having an absolute blast battling in arabic styled arenas with armor scavenged from nordic barabarians, tons of flavor from any DLC you chose, go ahead and splurge.

A couple beginners tips if you'll indulge me :

Rely on spears and swords in the early game. Put those shields up. Surround enemies before making attacks. Learn which contracts are suicide missions. Invest in trade goods. Don't ignore the resolve stat.

Regarding RNG: most games have a hidden bias towards the player and the designers chose to be even handed instead, That's why people who play other tactics games feel this game is crueler by comparison..

Every tactics fan should own this game. Indie masterpiece. You've got to try it
发布于 2020 年 8 月 29 日。
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总时数 86.1 小时 (评测时 45.0 小时)
I like it
发布于 2020 年 7 月 8 日。
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正在显示第 11 - 20 项,共 22 项条目