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总时数 54.3 小时 (评测时 13.6 小时)
Great simpel game! love it


Love playing with balsss ;)
发布于 10 月 26 日。
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总时数 60.0 小时 (评测时 29.8 小时)
Best sonic race game ever made!
发布于 10 月 13 日。
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总时数 19.3 小时 (评测时 1.9 小时)
An incredibly fun and addictive game! I hope we’ll see lots of new content right now, it’s definitely worth the money
发布于 10 月 11 日。
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总时数 20.5 小时 (评测时 7.5 小时)
One of best game ever made


Please for love of shodan


Give use System shock 3!
发布于 6 月 30 日。
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总时数 3.2 小时
It's sooo bad...
发布于 6 月 22 日。
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总时数 34.4 小时 (评测时 11.4 小时)
Overall, it’s a very entertaining game—visually great and well made! I’ve played everything so far, but to be honest, I didn’t find it scary at all. In terms of horror, it’s pretty mild. Help Wanted 1 and even some of its minigames were scarier than Ruin and the Mimic combined.

The story is generally good, though. What I did miss, however, was more dialogue from Arnold. He barely talks—only when absolutely necessary. I would’ve liked to hear more from him throughout the game, like small comments, reactions to the Mimic, other bots, or even just signs of his frustration.

I’ve unlocked multiple endings, and I was hoping we’d get more answers—like a deeper look at the Mimic version of Ruin and what happens next. Maybe even a hint at Security Breach 2 or something like that.
Still, this game is definitely better than Security Breach 1 in my opinion. 8/10

Hope we get a DLC with better explanations and a preview of the next game…
I just don’t want to wait several years for a new FNaF game :(

Meanwhile mimic song {链接已删除}
发布于 6 月 14 日。 最后编辑于 6 月 14 日。
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总时数 4.0 小时
Neh
发布于 4 月 16 日。
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总时数 19.5 小时 (评测时 4.4 小时)
Solid good game!, hope for more content
发布于 4 月 9 日。
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总时数 4.2 小时 (评测时 3.2 小时)
They added censorship to a game that’s over 10 years old... probably because of the Tencent takeover.

They censored a female character who was originally shown nude — you could see her breasts before, but now they've covered her up so the nipples are no longer visible.

I can't appreciate this kind of pointless censorship. Sure, mods can restore it, but the direction this is heading in is worrying. It makes me not want to buy any more games from Ubisoft or Tencent — you never know what they’ll suddenly change in older titles.


Update:

After Ubisoft made a major blunder with the censorship in Far Cry 3, everything has now been reversed (which makes my review no longer relevant). Other than that, it's a great game! :)
发布于 4 月 4 日。 最后编辑于 4 月 6 日。
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总时数 2.0 小时
I’ve played this game for a bit, and I’m feeling a bit mixed about it. I managed to finish my first run in just 15 minutes, which is way too fast. Keep in mind, I have a lot of experience with games like this, but still, it felt like the game was over before it really got going.

Bugs and Technical Issues
One of the major issues I ran into were the bugs. I got stuck in some places, and the animation in the opening scene froze. I thought the game had crashed at first. It really breaks the immersion and makes the experience feel less polished.

Game Art and Atmosphere
The game art is pretty cute and simple, which works for the game’s style. It's enjoyable, but what I was disappointed in was the lack of horror and tension. It’s almost completely absent. There were small moments I thought, "Oh, that’s cool," but the rest of the game felt static. For instance, in the hallway with the door with the demon symbol, there are NPCs or something that appear, but they don’t do anything. You die only if you walk into them, and that’s it. There’s no real interaction or threat. It makes the horror feel weak, and I was expecting more.

Story
On the story side, I have to say it was actually quite well done. It kept me engaged, and I could appreciate the effort put into crafting a narrative that worked for the game.

Price and Value
The game costs about 4 euros, so the value is hard for me to gauge. Based on the short length and lack of real tension, I’d give it a score of 6.5. However, I hope future updates address these issues, particularly the horror element. Adding more sound effects and tension-building elements could really improve the experience.
发布于 3 月 30 日。
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