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Being a game praised by many as brilliant, having an interesting game mechanic and being compared to cave story made me have high expectations for it

They were shattered almost instantly

In about 20 minutes of playtime, i've experienced some of the worst things i've ever seen in a PC port. Buttons ingame are referenced to the console equivalent, meaning binding keys, gameplay mechanics, puzzle hints, etc are designed with an xbox controller in mind. I encountered not one, but TWO gameplay-breaking bugs.

At one point, the game got confused(the best explanation i can give, even as a dev, honestly) and outright broke itself, meaning i could do literally F A other than start a new game. I did, and i got to a puzzle button combination(unsolvable on PC without a tutorial, because the hints are given to you in xbox buttons and make no sense without them), which ended up giving me an item i needed for the game - without actually giving me the item, meaning i lost that item permanently and had no other option than to start a new game.

To add to this, the game crashed multiple times. During 20 minutes.

Furthermore, the writing, dialogue, grammar, everything related to text in this game is abysmally bad. I've seen text survive better through google translate to german and back. I genuinely refuse to believe the dev even tried, which is further solidified by:

The nail in the coffin, the developer being aware of all the bugs and issues and telling people to suck it up because he doesn't give a ♥♥♥♥. I wish i was kidding.

I honestly wanted to like the game, as i'm a sucker for the artstyle, the platforming and puzzles like these, but as it stands, the only reason you'd have to buy this game is to laugh at the absolute insanity. If i was you, i wouldn't give it a slot in your library.
发布于 2013 年 12 月 2 日。 最后编辑于 2013 年 12 月 2 日。
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