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frozen ice 最近的评测

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总时数 48.3 小时 (评测时 21.7 小时)
This game is preety good, it is a medival game where you can choose to be a:
Patron - Produces & sells food to the town, can make farms, inns, and food shops.
Craftsman - Can craft stuff like: Armor, weapons, jewlery and metal-related items, carpentry, etc..
Rogue - Basically a thief, you can make a living out of robbing, or killing people... or both.
Scholar - It is that related to magic, alchemy, and churches.
The hardests anes are Rogue and Scholars, even though I have not played Scholar myself, the game points out it is one of the more complicated types.

You choose the place you want to settle at, every different, and uniqueness
There are 2 game types:
Single Player - TIme Limit, Missions, Dynasty, Extinction
Multiplayer - Dead.

发布于 2016 年 2 月 14 日。
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总时数 27.7 小时 (评测时 24.3 小时)
P2W, mostly the more you advance, like most F2P
发布于 2016 年 2 月 5 日。
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总时数 0.4 小时
If only it worked.
发布于 2016 年 1 月 24 日。
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总时数 82.7 小时 (评测时 64.3 小时)
抢先体验版本评测
Great game, but imho, it gets repetitive when there are no new workshop mods/maps. This game is good, but also only if you have a mic. I will now tell you a few pros/cons.
Pros:
It has workshop mods, which makes it so it's not just the main game's stuff.
A very big community
Enough servers, depending on what type of gamemode you want to play.
(Depending on type of person) A lot, I say A LOT of KOS in PvP servers, you really need to go routes nobody would think of, so that you can get the drop on them.
Cons:
Very easy to get spawnkilled, mostly on the very populated servers
Always expect to die (Over exageration, but stilll)
Some small bugs, and some that are a bit gamebreaking.
(Depending on type of person) A lot of KoS
Not the best car controls (Must be because I'm a "console peasant", and not 100% used to PC
The building can SOMETIMES be frustrating, but real enough in my opinion.
Building houses/bases is normally not useful, unless you have a friend to help you.




There is LOT I didn't go in to. There is a lot more content, and it's Early Access
发布于 2016 年 1 月 24 日。 最后编辑于 2016 年 1 月 24 日。
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